Table of Contents
1. 2 New Friendship Skills
2. Raid Passport System
3. Mood Content
4. Battle Balance Changes
5. Character Balance Changes
6. Other Changes
1. 2 New Friendship Skills
■ Friendship Skills
- Added 2 new Friendship skills.
- Destined: Rain of Steel (Sylas & Belle)
- Destined: Blade Barrage (Fiona & Lann)
- By reaching the Destined rank with a mercenary in the lounge, you can learn their Friendship Skill.
2. Raid Passport System
■ Raid Passport Extraction
- Added the Raid Passport system.
- This system lets you extract departure counts from the hardest 5 raid battles and use them in the easiest 7 raid battles like Departure Licenses.
- For example, you can extract departure counts from the harder Royal Castle Topaz Hall and Royal Castle Dungeon raids, and get additional departures for the easier Surprise Attack, Brilliant Lugh, and other battles that you've used all departure counts for.
- You can use the Raid Passport system after reaching the minimum level requirement for entering each raid.
- You can extract from up to 5 battles per account.
- When extracting passports, any bonus departure counts from VIP and VVIP services are also extracted. However, bonus departure counts from events are not extracted.
- Extracted passports can be used until the next day's departure count reset. After the reset, you can extract and use passports again.
Developer's Notes: Previously, the raids available to lower-level mercenaries were slightly limited. The game is structured in such a way that you can depart for more raids as you gain better gear and stats. Thus, when you were still progressing your character, you could only play until you hit the limit for the easier raids you had access to. The Raid Passport system gives players more flexibility when leveling and gearing up their characters by allowing bonus departures for easier raids by deducting departures from the harder raids. |
3. Mood Content
- Added items to the Mood Seal Exchange Shop.
- Airtight Mood Seal (Account Shareable)
- Lucky Streak Buff Scroll
4. Battle Balance Changes
■ Raid Boss Balance Changes
- Reduced the HP of the bosses that appear in the following raid battles by 15%.
- Surprise Attack
- Devil's Tower
- Red Stigma
- Grave of Madness
- Brilliant Lugh
- Eweca's Nightmare
- Dungeon Laboratory
- Remembrance
- Adjusted the difficulty for Astera and Rocheste Outskirts region raid battles.
<Surprise Attack>
- Adjusted how many times certain attack patterns can be used by Inquisitor Claire, as well as the damage done by these patterns.
- Lowered the difficulty of Inquisitor Claire's arrow attack pattern, which is triggered during the charge attack pattern in the her later phase.
<Devil's Tower>
- Adjusted how many times certain attack patterns can be used by Eternal Elchulus, as well as the damage done by these patterns.
- When you successfully complete the key input after mounting Eternal Elchulus, its HP is reduced slightly more than before.
- During Eternal Elchulus's later flying stage, adjusted the number of Judgments of the Goddess that Elchulus needs to be hit by.
<Red Stigma>
- Adjusted how many times certain attack patterns can be used by Macha, as well as the damage done by these patterns.
- You can now skip the cutscene that plays when the tower collapses during the battle against Macha.
- Lowered the difficulty of the pattern where the player character catches and throws back Macha's sword.
- Lowered the difficulty of the pattern where swords fall from the ceiling in the later phase in the battle against Macha.
<Grave of Madness>
- Adjusted how many times certain attack patterns can be used by Agares, as well as the damage done by these patterns.
- Lowered the damage of the pattern where Agares attacks with a gigantic pillar.
<Brilliant Lugh>
- Adjusted how many times certain attack patterns can be used by Lugh Lamhfada, as well as the damage done by these patterns.
- Lowered the damage of Lugh Lamhfada's downward swing attack against the player character after the Weakness status effect.
<Eweca's Nightmare>
- Adjusted how many times Succubus Selren can use Selren's Charm.
- Adjusted how many times Succubus Selren can use Prime Target.
<Dungeon Laboratory>
- Adjusted how many times Marject climbs the wall and attacks.
- Lowered the damage of the unguardable, undodgeable attack used by Marject when jumping from the wall and slamming down.
<Remembrance>
- Adjusted how many times certain attack patterns can be used by Aodhan, as well as the damage done by these patterns.
- Lowered the damage when Aodhan attacks player characters with the Electrocution status effect.
Developer's Notes: Lowering the difficulty of Astera and Rocheste Outskirts raid battles is something many players suggested. The development team also agreed to that point, reducing boss HP, as well as adjusting the damage of some attacks and the attack patterns. |
■ Enchant Scroll Drop Rate Adjustments
- Increased the drop rate from each battle for some enchant scrolls.
<Significant, Berserker, and Passion Enchant Scrolls>
- Battles Lost and Damned and Mad Willy Flint
- Muckrot Monark in battle Treasure Hunt
- Kraken in battle Devil in the Water
<Significant and Sparkling Enchant Scrolls>
- Havan in battle Memory of the Past
- Iset in battle Desert Princess
- Executioner Pantheum in battle Death's Shadow
<Sparkling and Petite Enchant Scrolls>
- Juggernaut in battle Into the Abyss
- Bark No. 1 in battle Bizarre Machine
<Petite Enchant Scroll>
- Alteron the Chief Priest in battle Underground City
- Commander Ikrium in battle Endless Questions
<Enthusiastic Enchant Scroll>
- Deathchief Kielu in battle The Chief of Death
- Lakoria in battle A Ruler's Refuge
<Memorable, Expeditionary, Reinforced, Echoing, Temporal, Stigma, Immoral, Spirited, Righteous, Judgment, and Fresh Enchant Scrolls>
- Dullahan in battle The Missing Soul
- Aes Sidhe in battle The Price of Failure
- Arcana in battle Iron Fist
- Rupacitus in battle Distorted Truth
<Chaotic, Conviction, Heartless, Capture, Weeping, Soul, Infinite, and Barrier Enchant Scrolls>
- Inquisitor Claire in battle Surprise Attack
- Eternal Elchulus in battle Devil's Tower
- Macha in battle Red Stigma
- Agares in battle Grave of Madness
- Lugh Lamhfada in battle Brilliant Lugh
- Succubus Selren in battle Eweca's Nightmare
- Marject in battle Dungeon Laboratory
- Aodhan in battle Remembrance
<The Dead Enchant Scroll>
- Agares in battle Grave of Madness
- Lugh Lamhfada in battle Brilliant Lugh
- Succubus Selren in battle Eweca's Nightmare
- Marject in battle Dungeon Laboratory
- Aodhan in battle Remembrance
Developer's Notes:
|
- Fixed the issue where you would sometimes not receive rewards from a battle that restarts, if the party leader was changed because the previous party leader's client was closed, during a battle with multi-process turned on.
Developer's Notes: While this was a bug that has been occurring ever since the initial multi-process update, fixing it has been greatly delayed as we could not find clues in resolving the issue. We sincerely apologize if you experienced the aforementioned issue after the party leader changed. If the issue occurs after the update this time, please report it through customer support. We will try hard to keep tracking down and fixing the issue. |
5. Character Balance Changes
[Evie - Staff]
- The following attacks have a 4% damage decrease.
- Active: Firebolt
- Active: Ice Blast
- Active: Lightning Bolt
- Active: Fire Storm
- Active: Ice Spear
- Active: Lightning Wave
- Active: Fire Shock
- Active: Ice Blow
- Active: Guided Lightning
[Kai - Bow]
- The following attacks have a 3% damage decrease.
- Level 1 Magnum
- Level 2 Magnum
- Level 3 Magnum
- Damage of Bee Stinger will also be reduced the same as Magnum.
[Kai - Cross Gun]
- The following attacks have a 3% damage decrease.
- Insight
- Active: Hollow Shot
- Active: Hollow Shot (Active: Enhanced Bolt status effect applied)
- Active: Six Shooter
- Active: Six Shooter (Active: Enhanced Bolt status effect applied)
- Active: Perforate
- Active: Bolt Storm
- Fixed the issue where Active: Perforate's damage was not increased when Active: Enhanced Bolt status effect was applied.
[Vella - Twin Swords]
- The following attacks have a 3% damage decrease.
- Cross Cut
- Double Cross
- 4-hit smash
- Thunderous Squall
- Deadly Storm
- Active: Typhoon Slash attack quickly chained from attacks like smash, etc.
[Lynn - Battleshade]
- The following attacks have a 7% damage decrease.
- Pistil Whip
- Umbrella Umbrage
- Metal Blossom
- The following attacks have a 10% damage decrease.
- Fight and Flight
- Changed Active: Flora Break as below.
- Reduced the attack damage of the additional hit by 5%.
Developer's Notes: We lowered the power of some characters based on analysis of each character's damage, battle contribution, etc. after the character balance adjustments in August. |
6. Other Changes
■ Characters
- Fixed the issue where Evie could use magic saved with Casting Save while a cutscene is playing.
- Fixed the issue where cooldown was applied in unintended ways when Kael used Active: Low Flight in certain situations.
- Fixed the issue where the Active: Low Flight skill icon in the Quick Slot would be active only when you had 75 or more SP as Kael
- Made partial change to the Intelligence Mastery skill's description.
- Updated the section mentioning character names.
- Adjusted the volume of certain Kael and Tessa voiceover lines that were playing more softly than intended.
- This is an improvement requested by our players. We are deeply sorry that the improvements came rather late. We will try our best so that the issue does not recur in the future.
■ Graphics
- Adjusted an issue that caused characters to make awkward faces when using the Lounge Sunbed or Beach Sunbed objects.
- Fixed the issue where the graphics displayed differently between the DirectX 9 client and the DirectX v11.0 (Beta) client in some battle regions.
■ Misc.
- Fixed the issue where the "Realign to Selected Party Member" setting, which is under Menu (Shortcut Key: T) > Options > Controls > Advanced Settings, did not save.
- Fixed the issue where the Guild Storage usage history record was being duplicated.
- Fixed the issue where, when you clicked another character and used the View Rankings feature, you could not immediately view that character's rankings.
- Adjusted the game/music volume's default settings so that the volume is not too loud when you run after installing the game for the first time.
- Fixed the issue with the DirectX v11.0 (Beta) client where GPU usage was kept the same even when you minimized the game window.
- Fixed the issue with the DirectX v11.0 (Beta) client where the game would close if you repetitively minimized the game screen during the loading while you are moving to battle, etc.
- Fixed the issue where the mouse cursor disappeared after progressing through the prologue if you created a new character while in Keyboard Mode.
- Fixed the issue where the stockings' graphics appeared broken when wearing the Special All Curves Fluffy Qipao outfit set.
- Fixed the issue where the inner armor showed outside the pants and appeared broken when wearing the Special Shackle Feather Hotpants with another outfit top or wearing the Special Shackle Feather Hotpants without a top.