Ver. 3.30 Update Note

  • 17 days ago

 

Hello, this is the Vindictus team.

Below are the list of changes available after the version update on November 18th, 2025.

 

Table of Contents

1. Vindictus: Season 4 Episode 13, "The Forest of Abundance"

1.1 Battle

1.2 Story

1.3 Items

1.4 Item Crafting Recipes

1.5 Item Dismantling

1.6 Misc.

2. Special Dungeon

2.1 Battle

2.2 Outfit Crafting Recipes

3. Damage Equation Revamp

3.1 ATT Cap

3.2 ATT Surplus

3.3 Counterforce

3.4 Misc.

4. Characters

4.1 General Dodge Based Characters

4.2 Kai - Bow

4.3 Kai - Cross Gun

4.4 Vella - Twin Swords

4.5 Hurk - Greatsword

4.6 Arisha - Spellwhip

4.7 Eira

4.8 Lethor

4.9 Neamhain

5. Battle

6. Misc.

6.1 Items

6.2 Temporal Missions

 

 

1. Vindictus: Season 4 Episode 13, "The Forest of Abundance"

1.1 Battle


  • Added a new raid battle, The Forest of Abundance.
    • Up to 4 players at Lv. 125+ can participate in the battle located in the new Forgotten Land region under Toward Taratha.
    • This battle does not have an Additional Damage cap applied.
    • This battle includes a new boss, Semias.
  • This battle can be successfully completed once per day.
    • You will consume 16% Fatigue Points when you depart.
  • You can obtain these new titles:
    • Semias Slayer
    • Semias Slaughterer
    • Master Escapist
    • Stop Right There
    • Axe Shot! (Limited to Hero+ Mode)

 

Boss Specifications

Categories Statistics
Level 125
Balance Resistance 87
Critical Resistance 296
Critical Rate 385

 

Minimum Entry Stats

Categories Statistics
ATT (M.ATT) 60,120
DEF 36,250
CRIT RTE 322
BAL 178
ADD DMG 7,750
DEF PEN 350

 

Possible Drops

  • Probability rates differ with each obtainable item

Categories

Available Items

Basic

Eriu Fragment: Roots of Abundance

Eriu Fragment: Weapon

Eriu Fragment: Leg Armor

Keen Eriu Crystal

Lightweight Eriu Crystal

Smooth Eriu Crystal

Bountiful Enchant Scroll

Tempestuous Enchant Scroll

Superior Enhancement Elixir

Life Erg Crystal

Magic Powder

Blessed Magic Powder

New Era Remnant

New Era Stone

New Era Leather

New Era Cloth

Waking Stone: Cooldown (4 sec)

Waking Stone: Efficient SP (60)

Waking Stone: Efficient Stamina (4)

Waking Stone: Damage Boost (8%)

Waking Stone: Breakoff DMG +8%

Waking Stone: Major Cooldown (20 sec)

Semias's Destroyed Wooden Shoulder

Limited to Boosts

Semias's Essence

Uaithne Crystal

Tarian Steel

Armorsmithing Recipe Scroll: Eriu Leg Armor

Goldsmithing Recipe Scroll: Roots of Abundance

Tailoring Recipe Scroll: Eriu Leg Armor

 

  • The uses of the newly added main loot items are as follows:

Item Name

Usage

Semias's Essence

Eriu Greaves Crafting Materials

Eriu Weapon/Eriu Greaves Advancement Materials

Used to purchase new recipes from the Warm Welcome Shop

Eriu Fragment: Roots of Abundance

Crafting materials for new Roots of Abundance earrings using the Goldsmithing Expertise

Eriu Fragment: Leg Armor

Eriu Greaves Crafting Materials

Eriu Greaves Advancement Materials

Crafting materials for Eriu Advancement Stone: Leg Armor needed for Eriu Greaves Advancement

Lightweight Eriu Crystal

Eriu Weapon Advancement Materials

Smooth Eriu Crystal

Eriu Greaves Crafting Materials

Eriu Greaves Advancement Materials

Crafting materials for new Roots of Abundance earrings

 

1.2 Story


  • Season 4 Episode 13: "The Cauldron that Never Runs Dry" has been added.

 

1.3 Items


Enchant Scrolls

  • 2 new [Prefix Rank 3] Enchant Scrolls have been added.
    • Defeat Lucian from "Unjust Cathedral" to obtain the Hollow Enchant Scroll and other items. (Probability rates differ for each.)
    • Defeat Semias from "The Forest of Abundance" to obtain the Bountiful Enchant Scroll and other items. (Probability rates differ for each.)

Item Name

Eligibility

ATT (M. ATT)

DEF

ATT SPD

CRIT RTE

CRIT RST

BAL

Hollow Enchant Scroll

Shield, Focus, Totem, Grand Targe

-

+1,000

+1

+4%

+8%

-

Bountiful Enchant Scroll

Head, Leg Armor

+245

+200

+2

+3%

+11%

+6

 

  • 1 new [Prefix Rank 4] Enchant Scroll has been added.
    • Defeat Semias from "The Forest of Abundance" to obtain the Tempestuous Enchant Scroll and other items. (Probability rates differ for each.)

Item Name

Eligibility

ATT/M. ATT

ATT SPD

CRIT RTE

BAL

Tempestuous Enchant Scroll

Accessory

+700

+5

-4%

-4%

 

Weapons

  • Lv. 125 'Fine' Eriu Weapons have been added.
    • Ranks 'Superior' and above for Eriu Weapons will be updated at a later date.

Equipment Name

ATT (M. ATT)

ATT SPD

CRIT RTE

BAL

STR

AGI

INT

WIL

ADD DMG

Fine Eriu Weapon

39,900

47

138

77

110

60

148

80

4,550

 

Armor

  • Lv.125 Eriu Greaves has been added.

Equipment Name

DEF

CRIT RST

STR

AGI

INT

WIL

HP

ADD DMG

Eriu Greaves

4,843

57

225

113

304

100

500

900

Beginner Eriu Greaves

5,093

58

225

113

304

100

500

945

Fine Eriu Greaves

5,343

59

225

113

304

100

500

990

Superior Eriu Greaves

5,643

61

225

113

304

100

500

1,035

Rare Eriu Greaves

5,943

63

225

113

304

100

500

1,080

Legendary Eriu Greaves

6,243

66

225

113

304

100

500

1,125

 

  • Eriu Greaves receives the following stats upon tuning.
    • The increased stats cannot exceed tmax tuning stats.
    • Destruction II is available after reaching the max tuning stats for DEF, CRIT RST, and Destruction I.

Equipment Name

Categories

DEF

CRIT RST

DES I

DES II

Eriu Greaves

Stat increase for each tuning

10

1

14

15

Max tuning stats

567

6

1,050

4,440

 

  • The following materials are required for tuning Eriu Greaves.

Tuning Stats

Material Items

DEF

350,000 Gold

Enhanced New Era Cloth x3

Enhanced New Era Leather x3

Enhanced New Era Ore x3

Enhanced New Era Orb x3

Sealed Power: Fragments x25

CRIT RST

3,500,000 Gold

Enhanced New Era Cloth x14

Enhanced New Era Leather x14

Enhanced New Era Ore x14

Enhanced New Era Orb x14

Inherited Power: Fragments x200

DES I

280,000 Gold

Abyssal Shard Grade 3 x1

New Era Cloth x12

New Era Leather x12

 -

 -

DES II

700,000 Gold

Abyssal Crystal x1

Enhanced New Era Cloth x17

Enhanced New Era Leather x17

 -

 -

 

Accessories

  • New Earrings, 'Roots of Abundance' has been added.

Equipment Name

CRIT RTE

STR

AGI

INT

WIL

STA

Roots of Abundance

15

125

50

167

58

4

 

  • 'Roots of Abundance' can be crafted after acquiring the Artisan level of Goldsmithing Expertise, or through a crafting request.

Materials for crafting / crafting request

Required Quantity

Semias's Essence

2

Eriu Fragment: Roots of Abundance

2

Solid Eriu Crystal

10

Smooth Eriu Crystal

10

Enhanced New Era Orb

35

Enhanced New Era Cloth

20

Enhanced New Era Ore

60

 

  • The success rate for each enhancement level of the Roots of Abundance, increase in stats, and materials required for enhancement are as follows.

Enhancement Level

Success Rate

Stats Increased

Gold

AP

Sealed Power: Fragments

Superior Enhancement Elixir

Enhanced New Era Ore

Enhanced New Era Leather

Enhanced New Era Cloth

1

100%

ATT/M. ATT +16
DEF Pen +7

16,000

15

4

2

-

4

-

2

100%

ATT/M. ATT +32
DEF Pen +13

31,000

20

4

2

-

4

-

3

100%

ATT/M. ATT +48
DEF Pen +20

47,000

30

4

2

-

4

-

4

90%

ATT/M. ATT +64
DEF Pen +26

78,000

45

4

2

5

-

-

5

90%

ATT/M. ATT +80
DEF Pen +33

110,000

60

4

2

5

-

-

6

80%

ATT/M. ATT +96
DEF Pen +39

142,000

80

4

2

5

-

-

7

70%

ATT/M. ATT +112
DEF Pen +46

189,000

100

4

2

-

-

6

8

60%

ATT/M. ATT +128
DEF Pen +52

236,000

120

5

2

-

-

6

9

55%

ATT/M. ATT +144
DEF Pen +59

284,000

140

5

2

-

-

6

10

50%

ATT/M. ATT +160
DEF Pen +65

347,000

160

5

2

-

7

-

11

45%

ATT/M. ATT +176
DEF Pen +72

410,000

180

5

2

-

7

-

12

40%

ATT/M. ATT +192
DEF Pen +78

474,000

200

5

2

-

7

-

13

35%

ATT/M. ATT +208
DEF Pen +85

553,000

220

6

2

9

-

-

14

30%

ATT/M. ATT +224
DEF Pen +91

632,000

240

6

2

9

-

-

15

25%

ATT/M. ATT +240
DEF Pen +98

711,000

260

6

2

10

-

-

16

20%

ATT/M. ATT +256
DEF Pen +104

806,000

280

7

2

-

-

11

17

15%

ATT/M. ATT +272
DEF Pen +111

901,000

300

7

2

-

-

13

18

10%

ATT/M. ATT +288
DEF Pen +117

997,000

300

7

2

-

-

15

19

7%

ATT/M. ATT +304
DEF Pen +124

1,107,000

300

7

2

-

17

-

20

3%

ATT/M. ATT +320
DEF Pen +130

1,250,000

300

7

2

20

-

-

 

  • Bonus probabilities based on consecutive failure of enhancements are as follows

Failure Count

1x

2x

3x

4x

5x

6x

7x

8x

9x

10x

1 → 3

-

-

-

-

-

-

-

-

-

-

4 → 5

2%

100%

-

-

-

-

-

-

-

-

6 → 8

2%

3%

4%

100%

-

-

-

-

-

-

9 → 10

2%

3%

4%

5%

6%

100%

-

-

-

-

11 → 15

2%

3%

4%

5%

6%

7%

8%

100%

-

-

16 → 20

2%

3%

4%

5%

6%

7%

8%

9%

10%

100%

 

Eriu Equipment Advancement

  • Advance Eriu equipment by right-clicking it. This action has a 100% chance of success rate.
  • When advancing Eriu equipment, if the equipment is being shared, the advanced eqiupment will remain shared.

 

  • Eriu Weapon advancement materials are as follows:

Name

Advancement Stage

Material Items

Eriu
Weapon

Beginner → Fine

Eriu Weapon

2,250,000 Gold

Eriu Advancement Stone: Weapon x2

Semias's Essence x2

Eriu Fragment:
Weapon x2

Keen Eriu Crystal x10

Lightweight Eriu Crystal x10

Premium Enhancement Rune x2

Superior Enhancement
Elixir x10

Tarian Steel x33

 

  • Eriu Greaves advancement materials are as follows:

Name

Advancement Stage

Material Items

Eriu Greaves

Basic → Beginner

Eriu Greaves

750,000 Gold

Eriu Advancement Stone: Leg Armor x1

Semias's Essence x1

Eriu Fragment: Leg Armor x1

Smooth Eriu Crystal x5

Premium Armor Enhancement Rune x1

Tarian Steel x1

-

Beginner → Fine

Beginner Eriu
Greaves

1,125,000 Gold

Eriu Advancement Stone: Leg Armor x1

Semias's Essence x1

Eriu Fragment: Leg Armor x1

Smooth Eriu Crystal x5

Premium Armor Enhancement Rune x1

Tarian Steel x2

Superior Enhancement Elixir x8

Fine → Superior

Fine Eriu
Greaves

1,725,000 Gold

Eriu Advancement Stone: Leg Armor x2

Semias's Essence x1

Eriu Fragment: Leg Armor x1

Smooth Eriu Crystal x10

Premium Armor Enhancement Rune x2

Tarian Steel x4

Superior Enhancement Elixir x16

Superior → Rare

Superior Eriu
Greaves

2,550,000 Gold

Eriu Advancement Stone: Leg Armor x2

Semias's Essence x1

Eriu Fragment: Leg Armor x1

Smooth Eriu Crystal x10

Premium Armor Enhancement Rune x2

Tarian Steel x8

Superior Enhancement Elixir x24

Rare → Legendary

Rare Eriu
Greaves

3,750,000 Gold

Eriu Advancement Stone: Leg Armor x2

Semias's Essence x1

Eriu Fragment: Leg Armor x1

Smooth Eriu Crystal x10

Premium Armor Enhancement Rune x2

Tarian Steel x16

Superior Enhancement Elixir x48

 

1.4 Item Crafting Recipes


  • Added recipe for Lv. 125 equipment Eriu Leg Armor.
    • You can craft Eriu Leg Armor through Armorsmithing and Tailoring.
    • Every recipe can be obtained (based on probabilities) after clearing the new raid 'The Forest of Abundance' while using a Core Boost.
    • You can also purchase the recipe you want by paying Semias' Essence x2 at the Warm Welcome Shop.
    • Semias' Essence can be obtained (based on probabilities) through 'Weekly Raid Rewards,' or by clearing 'Forest of Abundance' while using a Core Boost.
  • When crafting Eriu Leg Armor, Legendary Uaithne Greaves will be used as materials, regardless of their Tuning status.
    • The Tuning stats on the Uaithne equipment used as material will be moved over to Eriu equipment.
  • Other than the required materials, Extraction Runes can be used as optional materials when crafting Eriu Leg Armor.
    • When using Extraction Runes as optional materials, the enchants from the Uaithne equipment used as materials will be transferred directly to the crafted Eriu equipment.
    • Item binding properties of Eriu Equipment is not affected by the Extraction Runes' properties.

Crafting Recipe Name

Expertise (Artisan)

Crafting Materials

Optional

Eriu Leg Armor

Armorsmithing, Tailoring

Legendary Uaithne Greaves x1 (Disregarding Tuning Status)

Semias' Essence x4

Eriu Fragment: Leg Armor x2

Smooth Eriu Crystal x10

Superior Enhancement Elixir x15

Extraction Rune x1

 

  • Added recipe for Eriu Advancement Stone: Leg Armor.
    • Eriu Advancement Stones are required for advancing leg armor.
  • The 'advancement' of Eriu equipment is a system that enhances equipment's stats, which replaces existing enhancement.
    • You can use the required materials to increase the equipment's level in the following order: Basic → Beginner → Fine → Superior → Rare → Legendary.
    • Advancement has a success rate of 100%
  • An Advancement Stone made only with tradable materials can be traded through the Marketplace.
  • You can craft an Eriu Advancement Stone with Artisan Expertise or through a crafting request.

Crafting Recipe Name

Expertise (Artisan)

Crafting Materials

Eriu Advancement Stone: Leg Armor

Armorsmithing, Tailoring

Eriu Fragment: Leg Armor x1

Goibhniu's Stone x3

Superior Enhancement Elixir x15

Sealed Power: Fragments x150

Inherited Power: Fragments x150

 

  • Added recipe for Lv. 125 new earrings, Roots of Abundance.
    • The recipe can be obtained (based on probabilities) after clearing the new raid "Forest of Abundance" while using a Core Boost.

Crafting Recipe Name

Expertise (Artisan)

Crafting Materials

Roots of Abundance 

Goldsmithing

Semias's Essence x2

Eriu Fragment: Roots of Abundance x2

Solid Eriu Crystal x10

Smooth Eriu Crystal x10

Enhanced New Era Orb x35

Enhanced New Era Cloth x20

Enhanced New Era Ore x60

 

1.5 Item Dismantling


  • You can dismantle the following items after you have acquired Expertise Dismantling.

Item Name

Gold Required for Dismantling

Item Earned Upon Dismantling

Eriu Fragment: Leg Armor

2,000 Gold

Sealed Power: Fragments x70

Eriu Fragment: Roots of Abundance

10,000 Gold

Unknowable Power: Fragments x120

Lightweight Eriu Crystal

2,000 Gold

Inherited Power: Fragments x120

Smooth Eriu Crystal

2,000 Gold

Inherited Power: Fragments x120

 

1.6 Misc.


  • Added the 'Complete The Forest of Abundance 7 times' category to the Weekly Raid Rewards.
    • Upon completion, you will receive one Semias's Essence Box [AS]. Opening it grants one 'Semias' Essence,' and the contents are bound to the character.
  • Added "The Forest of Abundance" to the Lv. 110+ Region Raid completion requirements for the Mood Mission 'Royal Army Request.'
  • Added the items below to the Eriu Seal Shop. All items will be bound to your character upon receipt.

Item Name

Materials Required for Exchange

Semias's Essence

Eriu Seal x2

Eriu Fragment: Leg Armor

Eriu Seal x2 

Eriu Fragment: Roots of Abundance

 Eriu Seal x2

Smooth Eriu Crystal

 Eriu Seal x1

Lightweight Eriu Crystal

 Eriu Seal x1

 

  • Added a new raid battle, "The Forest of Abundance," to the Battle Circuit list.
    • You must be Lv. 125 to depart for The Forest of Abundance. Characters below Lv. 125 cannot use the Battle Circuit lists below.
Previous Updated
The Winds of Lochlann - Unjust Cathedral The Winds of Lochlann - The Forest of Abundance
Royal Castle Topaz Hall - Unjust Cathedral Royal Castle Topaz Hall - The Forest of Abundance

 

  • Fixed an issue where characters were occasionally hit outside the red warning effect range displayed for some of Semias's patterns during the Forest of Abundance battle.

 

2. Special Dungeon

2.1 Battle


  • 2 new Special Dungeons will be added.
    • The boss stats, rewards, and minimum entry stats for the Special Dungeons are the same as those for existing Special Dungeons.
    • Battle Circuit list for Special Dungeons will also be updated accordingly.
  • The list of Special Dungeons will change with each subsequent update of new raid battles.

Battle Name

[S] Queen of the Cursed (Succubus Queen)

[S] Refuge of the Dead (The Blood Lord)

 

2.2 Outfit Crafting Recipes


  • Added new crafting recipes for turning the appearances of existing regular equipment into outfits.
    • Obtainable recipes have changed. Outfit crafting recipes that you could obtain previously are no longer available from Special Dungeons.
  • The newly added crafting recipes can be obtained by completing battles using Core Boost in Special Dungeons. The obtainable recipes are as follows:

Expertise

Recipe Name

Armorsmithing/Tailoring

 Outfit Recipe Scroll: Uaithne Armor (Male)

Outfit Recipe Scroll: Uaithne Armor (Female)

Outfit Recipe Scroll: Regina Armor (Male)

Outfit Recipe Scroll: Regina Armor (Female)

Armorsmithing

 Outfit Recipe Scroll: Nighthawk Armor (Male)

Outfit Recipe Scroll: Nighthawk Armor (Female)

 Outfit Recipe Scroll: Chiulin Armor (Male)

 Outfit Recipe Scroll: Chiulin Armor (Female)

Tailoring

Outfit Recipe Scroll: Phantom Light Armor (Male) 

Outfit Recipe Scroll: Phantom Light Armor (Female)

Outfit Recipe Scroll: Pirate Armor (Male) 

 Outfit Recipe Scroll: Pirate Armor (Female)

 

3. Damage Equation Revamp

3.1 ATT Cap


  • Removed the ATT cap for each battle.
  • ATT is now applied as follows when you depart for each battle.
    • Boss DEF Under +4000 = ATT remains unchanged
    • Boss DEF +4000 - Boss DEF +22000 = A diminishing returns curve is applied to ATT. (The diminishing curve is a quadratic function, and its slope decreases at a constant rate.)
    • Boss DEF Above +22000 = A linear progression where the applied ATT increases by 0.1 per point of ATT.

 

3.2 ATT Surplus


  • The existing "ATT Surplus" stat has been replaced with "Destruction" increasing final damage by 0.0022% per stat point.
    • The damage increase rate is calculated after all effects—such as the character's ATT, the monster's DEF, DEF Pen, BAL, and Critical—are factored in.T
  • The Destruction II tuning values for the following equipment will be adjusted as follows.
    • As the maximum Destruction II tuning stat increases, the Destruction II value of all held equipment will also be uniformly boosted by three times.
    • The materials consumed during tuning and the maximum number of tunings remain unchanged.
    • Due to changes in item stats, all items registered in the Marketplace and gold registered in the Gold Trading Post has been auto-expired during the official server maintenance and returned via mail.

Equipment Type

(Previous) Stat increase for each tuning / Max tuning stats

(Changed) Stat increase for each tuning / Max tuning stats

Eriu Weapon

Increase +15 / Max 3,000

Increase +45 / Max 9,000

Eriu Head Armor

Increase +5 / Max 880

Increase +15 / Max 2,640

Uaithne Weapon

Increase +15 / Max 1,500

Increase +45 / Max 4,500

Uaithne Head, Hand, Feet Armor

Increase +5 / Max 440

Increase +15 / Max 1,320

Uaithne Chest, Leg Armor

Increase +5 / Max 740

Increase +15 / Max 2,220

 

3.3 Counterforce


  • The "Counterforce" stat has been replaced with the "DEF Pen" stat, ignoring monsters' DEF by "DEF Pen x 8."
    • The DEF of bosses reduced by the "DEF Pen" stat does not affect the applied ATT graph.
    • The monsters' "Counterforce Resistance" stat has been removed, and damage reduction based on Counterforce is also removed.

 

3.4 Misc.


  • In the following battles, the effects of "Destruction" and "DEF Pen" stats will not apply regardless of the equipment currently equipped, as stats were previously applied uniformly regardless of equipped gear.
    • Ein Lacher
    • Guild Dungeon
    • Depart for Ally Mission
  • All in-game stats and terms "ATT Surplus" and "Counterforce" will be uniformly changed to the stats "Destruction" and "DEF Pen."
    • The "ATT Surplus II" stat will be adjusted upward to three times the currently held value and applied as "Destruction."
    • Equipment items, status effects, deployment limits, and all other areas where the relevant stat was being used will be modified only in terms of the stat's name and effect, without any changes to its numerical value.
    • Certain items, tooltip descriptions, and status effect explanations mentioning "ATT Surplus" and "Counterforce" will also be uniformly changed to "Destruction" and "DEF Pen," respectively.
  • Added a "Applied ATT Graph" button to the Battle Info window UI.
    • When you click the graph button, you can view the "Applied ATT Graph" for the currently selected battle.
    • The DEF of bosses reduced by the "DEF Pen" stat does not affect the graph.

 

4. Characters

4.1 General Dodge Based Characters


  • Added a "Just Dodge" feature to the unique dodge animations of the following dodge-based characters.
    • "Just Dodge" only applies to the first dodge animation, and STA recovers only once during the frames with guard windows.
  • Upon a successful "Just Dodge," a dedicated sound and effect will be played.
  • Upon a successful "Just Dodge," an afterimage is generated, allowing for clear confirmation of success, and no delay occurs.
  • The window frames and effects of "Just Dodge" are as follows.

Character

Weapon

Just Dodge Window Frames

Just Dodge Success Effects

Lann

Twin Swords

0 - 10 frames

Recover 10 STA, guard window

Twin Spears

0 - 10 frames

Recover 10 STA, guard window

Evie

Battle Scythe

0 - 10 frames

Recover 10 STA, guard window

Kai

Bow

0 - 10 frames

Recover 10 STA, guard window

Cross Gun

0 - 10 frames

Recover 10 STA, guard window

Vella

Twin Chainblades

0 - 10 frames

Recover 10 STA, guard window

Lynn

Glaive

0 - 10 frames

Recover 10 STA, guard window

Battleshade

0 - 10 frames

Recover 10 STA, guard window

Sylas

Phantom Dagger

0 - 10 frames

Recover 10 STA, guard window

Belle

Battle Axe

0 - 10 frames

Recover 10 STA, guard window

Tessa

Rapier

0 - 10 frames

Recover 10 STA, guard window

Letty

Heavy Cannon

0 - 10 frames

Recover 10 STA, guard window

Sanyaa

Dual Knives

0 - 10 frames

Recover 10 STA, guard window

Hurk

Teide

0 - 10 frames

Recover 10 STA, guard window

 

4.2 Kai - Bow


  • The maximum charge stage for "Magnum" has been reduced from 3 stages to 2 stages.
    • The previous 2nd stage has been removed from the charge stages
    • The updated 2nd stage now deals the same damage as the previous 3rd stage.
  • After using "Magnum," the frames required to charge to the maximum stage has been adjusted from 230 frames to 170 frames.
    • While using "Magnum," dodging is possible starting from frame 30 of the charge stage.
  • When using "Magnum" Stage 1, the SP consumption has been reduced from 100 SP to 50 SP.

 

  • "Active: Eagle Eye Assault" no longer marks enemies and has been modified to fire a total of 10 arrows in a shotgun pattern, enabling high damage at close range.
    • When arrows fired using "Active: Eagle Eye Assault" hit an enemy, 30 SP is restored per arrow.
    • After using "Active: Eagle Eye Assault," the frames required to dodge have been reduced from 30 frames to 15 frames.
    • When using "Active: Eagle Eye Assault", the SP consumption has been reduced from 550 SP to 100 SP.
  • When using "Active: Eagle Eye Assault," arrows can now be fired starting from the 30th frame.
    • A blue effect has been added to make it easier to recognize when 30 frames have passed.
  • After using "Active: Eagle Eye Assault," added an action where the character is pushed backward.

 

  • When using "Bee Stinger," damage dealt to enemies is increased by approximately 547% compared to the previous value.
    • When using "Bee Stinger" with the [Move Forward] key, the distance the character is pushed backward is reduced by approximately 70% compared to the previous version.
    • Changed so that the cooldown no longer decreases based on the skill rank of "Bee Stinger."
  • When "Bee Stinger" hits an enemy, it will now trigger a red colored effect.
  • SP consumed when using "Bee Stinger" has been adjusted to 300 SP.

 

  • The duration of the status effect "Wrist Pain" has been changed from 11 seconds to 120 seconds.
  • Changed the cooldown time of "Active: Chain Link" from 120 seconds to 90 seconds.
    • Skill description tooltips will be updated to reflect the changes.

 

4.3 Kai - Cross Gun


  • Fixed an issue where the damage of the following skills before applying the "Active: Enhanced Bolt" was set lower than intended.
    • Active: Hollow Shot
    • Active: Six Shooter

 

4.4 Vella - Twin Swords


  • Fixed an issue where you could cancel the animation while using "Active: Cyclone."
  • The shortcut keys for using "Slipaway" and "Backlash" were modified as follows.
    • (Previous) Kick [R] during Cross Stance or Storm Step
    • (After) Dodge [Space] during Cross Stance or Storm Step

 

4.5 Hurk - Greatsword


  • New skill "Blood Rampage" has been added.
    • When using this skill, you obtain "Blood Rampage" status effect and reduce your current HP by 50%.
    • HP reduced by "Blood Rampage" cannot be restored with HP Recovery Potions during the duration of the status effect.
    • You can only use the "Deflection" skill while under the "Blood Rampage" status effect.

 

  • The "Deflection" skill, previously usable only against certain attacks, has been modified to be usable against all attacks except instant kill attacks.
    • Upon a successful "Deflection," the monster's counterattack will not occur.
    • Upon a successful "Deflection," the character gains Super Armor while the "Onslaught" status effect is active.
    • After a successful "Deflection," the "Onslaught" status effect grants an additional HP restoration effect equal to 4% of the damage dealt by each of the two subsequent attacks.
    • Within 1.5 seconds after a successful "Deflection," if you attack while under the "Onslaught" status effect, the duration of the "Onslaught" status effect will be reset to 1.5 seconds.
    • The duration of the "Onslaught" status effect can be reset up to three times.

 

  • When using "Onslaught," the SP consumption has been reduced from 50 SP to 10 SP.
    • Modified the "Impenetrable" effect to apply to smash attacks performed while in the "Onslaught" status effect.

 

  • The following content will be reflected in its revised state.
    • The angle at which "Deflection" can be activated has been expanded, making it easier to use.
    • Upon a successful "Deflection," boss tracking has been enhanced to prevent the view tracking from breaking even when the distance increases.
    • Upon a successful "Deflection," the boss' attack direction will no longer change to face the character.
    • Fixed an issue where the camera perspective rotated when using "Onslaught" with a specific directional key after a successful "Deflection."
    • Fixed an issue where additional HP reduction occurred when moving between battle regions while under the status effect "Blood Rampage."

 

4.6 Arisha - Spellwhip


  • Fixed an issue where additional hits did not occur when attacking monsters from far away with "Mana Bis" active.

 

4.7 Eira


  • The amount of MP absorbed when successfully defending with "Distortion Shield" is adjusted as follows.

Rank

Previous

Updated

F

5

20

E

7

25

D

9

30

C

11

35

B

13

40

A

15

45

 

4.8 Lethor


  • When a smash attack hits an enemy, the cooldown of "Active: Tiger Claw" will decrease.
  • The cooldown reduction amount for "Active: Tiger Claw" varies depending on the smash attacks below, reducing the cooldown by a minimum of 1 second to a maximum of 2 seconds upon a successful smash attack.
    • Full Moon Chain Arts
    • Half Moon Chain Arts
    • Crescent Chain Arts (Maximum reduction of cooldown: 3 seconds)
    • Cartwheel Strike
    • Dragon Strike
  • Camera shake when using "Active: Tiger Claw" will be adjusted to be slightly stronger than before.
  • Adjusted the motion speed and foward distance applied when using "Active: Tiger Claw" as follows:

Categories

Frames

Statistics

Motion Speed

Frames 6 - 63

Adjusted to approximately 30% faster than the original

Forward Distance

Frames 6 - 43

Approximately 70% shorter than the original

 

  • When an attack hits an enemy using "Active: Tiger Claw," the cooldown of "Active: Lightning Fall" will decrease by 11 seconds.
  • When an attack hits an enemy using "Active: Lightning Fall," the cooldown of "Active: Aura Release" will decrease by 30 seconds.
  • The cooldown for "Active: Aura Release" has been adjusted to 2 minutes and 30 seconds.
    • When using "Active: Aura Release," the duration of the status effect gained is adjusted from 1 minute to 1 minute 30 seconds.
    • When using "Active: Aura Release," the acquired status effect gains an additional effect that recovers 12 SP per second.
    • SP consumed when using "Active: Aura Release" has been adjusted from 400 SP to 200 SP.

 

  • While using 'Active: Aura Burst Rampage,' you will now acquire SP when attacks land on enemies.

Attack Section

SP Acquired

Consecutive attack

Acquire 10 SP per attack

Final attack

Acquire 450 SP

 

Developer's Notes
The final specifications of Lethor's changes reflects feedback that the pre-attack preparation animation (pre-delay) and forward movement distance of "Active: Tiger Claw" were excessively long, making it difficult to use effectively in actual combat situations.
Accordingly, we have improved motion speed to deliver a more responsive and immediate impact sensation, and adjusted forward distance to reduce the burden of positional control.
We hope this change will establish "Active: Tiger Claw" as a core combo skill that can be utilized more flexibly.

 

4.9 Neamhain


  • Fixed an issue where Neamhain's attack damage was affected by the "ATT" stat instead of the "M. ATT" stat.

 

5. Battle

 


  • Added a Revival perk to the Goddess's Guidance effect.
    • When incapacitated while under the effect of Goddess's Guidance, you will automatically revive after 10 seconds.
    • A maximum of three Revivals are provided per battle.
  • When playing in the Redeemers Practice Mode, revival will now be available instantly.
  • When using the following items in combat, notifications will no longer be sent to the entire party.
    • Goddess Grace (Party)
    • Party Merc Recovery Potion
  • System message notifications in the chat window will remain active.

 

  • Instant kill attack patterns used by bosses appearing in the following battles has been mitigated.
    • Battle of Rocheste
    • Clan of Darkness
    • Spearhead of Paradise Lost
    • Under the Pale Moon
    • Ladaton Bridge
    • Royal Castle Dungeon
  • The final attack of the instant kill pattern will no longer instantly incapacitate characters regardless of their remaining HP. Instead, it will now deal 5,000 damage.
    • Some title contents and status effect UIs will be changed at a later date to align with the changes.

 

  • Fixed an issue where the game would occasionally crash during the cutscene that plays when defeating "Morgant" in the "A Prophecy That Cannot Be Followed" battle.
  • Changed so that players cannot leave a party using the chat command (/leave) while in a battle region.

 

6. Misc.

6.1 Items


  • Add the following titles to the Ancient Title Destiny Box.
    • Title: Lightning Fast Marksman
    • Title: Master Survivor of the Royal Army
    • Title: Commander Crusher

 

6.2 Temporal Missions


  • The "Purchase Secret Box" mission in the Temporal Missions will be modified as follows.
    • The updated weekly missions will apply starting with the new missions appearing on November 25th.
    • The updated monthly missions will apply starting with the new missions appearing on December 1st.

Categories

Previous Mission Name

Changed Mission Name

Weekly Mission

Purchase 9 Secret Boxes

Purchase 3 Warm Welcome Boxes

Monthly Mission

Purchase 40 Secret Boxes

Purchase 13 Warm Welcome Boxes

 


 

We will always strive to do our best and provide you with the best Vindictus experience that we can.

Thank you!