v.2.48 Updates

  • 5 years ago

 

1. Guild House

  • Guild Fund

    • Added 'Guild Fund' to the 'Guild' window.
      • The 'Guild Fund' is a shared pool of funds that is bound to the guild.
      • Use the 'Donate to Guild Fund' button to donate Gold to the guild.
      • Use the 'Guild Member' tab to view guild member donation history.
      • Costs related to guild house activities such as 'buying a house,' 'house dues,' etc, are deducted from the 'Guild Fund.'
      • Gold is permanently bound to the guild once donated and cannot be taken back.

 

  • Guild House

    • Added 'Guild House' tab to the 'Guild' window.
      • Use the 'Guild House' tab to buy houses and check statuses.
      • The Guild Master/Administrator can use the 'Manage' tab - and then 'Manage Guild House' to demolish or upgrade houses.
      • If you own a Guild House, dues (10,000,000 Gold) are paid automatically every 30 days. If paid continuously without missing a payment, a discount of up to 20% is applied.
    • Added new 'Guild House' map.
      • Use the 'Guild House' tab to enter/exit.
    • Added new environmental interaction movements.
      • New interactive poses such as lying down, tube riding, drinking cocktails, etc, can be used according to the environment.

 

  • Unseal Furniture

    • 'Resenlian's Doll,' 'Vending Machine,' 'Mirror Ball,' 'Jukebox' = Furniture with special functions must be unsealed in order to use them.
      • The Guild Master/Administrator can start unsealing by paying Guild Funds.
      • The Unseal Gauge will fill up as time passes, and guild members can tap the [Support] button to shorten the time it takes to unseal.
      • Once the Unseal Gauge is at 100%, the Guild Master/Administrator can complete the unsealing.

 

  • House Upgrade

    • The mission 'House Upgrade' is a guild goal achievement that can be carried out step-by-step to finish the house.
    • Thereare 3 kinds of missions: 'Water the farm'/'complete guild missions'/'collect and pay Guild Funds.'
      • Each character will get 1 Action Point each time they do something that corresponds to the mission.
      • 'Put in points' from the Upgrade UI to reflect the Action Points in the mission count.
      • The top 3 guild members who make the greatest contributions to the upgrade are reflected in the Real Time Rankings.
      • Once the mission is achieved, the Guild Master/Administrator can tap the Upgrade button to complete the upgrade.
    • There are a total of 5 house stages.
    • The club on B1 can be entered starting at stage 3.

 

  • Guild Shop

    • Use the 'Guild Shop' to buy items related to the Guild House.
    • The Guild Shop sells Guild Feast materials and items needed for the Guild Farm.

 

  • Guild Feast

    • Added 'Guild Feast' function.
      • Use the 'Banquet Hall' inside the Guild House to access the Guild Feast.
      • Use Guild Feast food near a table to serve a feast.
      • A status effect can be obtained once the feast is served and eaten.
      • Guild Feast food can be obtained via the 'Guild Shop' or Expertise 'Cooking.'
      • Guild Feast status effects are also applied to 'Redeemers.' 

 

  • Guild Farm

    • Added 'Guild Farm' function.
      • Use the garden located to the left of the Guild House to access the Guild Farm.
      • 'Ore' and 'Luminary' crops can be planted in the farm's field slots.
      • The crops' Growth Gauge will fill as time passes. Guild members can use the 'watering can' secondary weapon to water crops and give the Growth Gauge an extra boost.
      • Crops will ripen once the Growth Gauge is filled completely and guild members can harvest them themselves. Harvested items are automatically stored in 'Guild Storage.'
      • Harvesting will decrease the crops' HP, and crops with no HP will wither.
      • Crops and watering cans can be bought in the 'Guild Shop.'

 

  • Other Changes

    • Added Guild House ownership status and Guild House stage info to the 'Guild Info' window.
    • Added an 8th tab to the Guild Storage.
    • Added Guild Feast food materials to NPC Caryl's Cooking Ingredient Shop.

 

 

2. New Redeemers Reward System

  • Users who have reached 100% of the Redeemers Achievement Level will obtain an additional 'Redeemers Seal' upon clearing the Redeemers: Only pertains to 100% Achievement Level users.
  • Redeemers Seals can be traded for the 'Red Moon Brooch' at the Exchange Shop.

 

 

3. Niflheim Bracelet Update

  • To provide a greater spectrum of buff opportunities for all mercenaries, there will be top tier ranks added for different types of Gems.
  • These ‘Exquisite’ rank Gems will only be applicable to the Mysterious Gold Bracelet.
Mysterious Gold Bracelet Exquisite Bracelet Gem
  • Trade Count: 1
  • Has 4 gem sockets, and gems of all levels can be equipped, same as before.
  • Types: Exquisite Bracelet Diamond, Exquisite Bracelet Sapphire, Exquisite Bracelet Ruby, Exquisite Bracelet Emerald
  • Can only be equipped with Mysterious Gold Bracelet 
  • Not tradable
  • 'Superior Masterpiece Gem Box’ added with increased chances for Silver Bracelets and Copper Bracelets. The ‘Superior Masterpiece Gem Box’ contains: Mysterious Gold Bracelet, Mysterious Silver Bracelet, Mysterious Copper Bracelet, Mysterious Leather Bracelet.
  • Drop Updated: Season 3 Raid and Special Dungeon drop will be replaced from 'Masterpiece Gem Box'  'Superior Masterpiece Gem Box'. And the three new raids (Claire, Elchulus, Macha), Hero Mode, and Ein Lacher will also include these drops.
  • And with the ‘Exquisite Bracelet Gem Box’, you can obtain the 4 Exquisite Gem types and gems of other grades are excluded. The ‘Exquisite Bracelet Gem Box’ contains:  Exquisite Bracelet Diamond, Exquisite Bracelet Sapphire, Exquisite Bracelet Emerald, Exquisite Bracelet Ruby (these boxes can be obtained via drop or purchased with the Key Fragments obtained).
  • There will also be an addition of the ‘Exquisite Bracelet Gem Selection Box’ which allows you to select 1 of 4 Exquisite Bracelet Gem types. (Not included in the drop but can be obtained via exchange made with Aislinn at the General Store.)
  • Exquisite Bracelet Gem Key Fragment: Fixed acquisition of 1 when Niflheim Battle is completed as a unique drop (no duplicate drops) and the gathered keys can be traded for 'Exquisite Bracelet Gem Boxes' or 'Exquisite Bracelet Gem Selection Boxes.'

 

  • Niflheim Reward Improvement

    • Niflheim is a battle that was made available a long time ago, so it has a low-level restriction and very low Gold rewards.
    • To mitigate repair fees at the very least, the Gold reward for defeating bosses was made the same as the season 3 initial raid (6 types).
    • All other AP, EXP, and Bonus Mission Gold rewards were retained.

 

 

4. Character Balance Adjustment

[Common for All Characters]

  • Attack speed will be changed to the value for the shortest height, regardless of character height.
  • Fixed the issue of the skill using SP but not activating, when you use some active skills the moment your Stamina reaches 0. (Ex: Evie's 'Active: Reverse Gravity,' Lann's 'Active: Fury No.7,' etc.)

 

[Lann - Common]

  • Changed so that you can separate out the input button for 'Cooldown: Swift Fury' from the existing 'Grab' key to a 'separate key.' (You can change it under Menu (Shortcut Key: T) > Options > Controls)

 

[Lann - Twin Swords]

  • Changed so that the stabbing motion is not displayed if 'Gust Sting' skill has been learned.
  • Sharp & Furious Effects
    • Critical increase rate has been increased.
  • Risky Wind
    • Maximum Rank has been increased to Rank 7.
    • Recovers a small amount of Stamina when you get the status effect. However, the amount recovered depends on the level of the 'Windrider' effect.
    • Duration is increased by 3 seconds.
    • Critical increases additionally according to the rank.
    • Increased the max Critical value that can be applied. 
  • Rising Crescent
    • Maximum rank has been increased to rank 7.
  • Blade Tornado
    • Maximum rank has been increased to rank 7.

 

[Lann - Twin Spears]

  • Belclaire
    • Decreased additional damage.
  • Accelerate
    • If an attack hits while you have the status effect, a small amount of Stamina is restored.

 

[Fiona - Longsword]

  • Amaranth Kick
    • Slightly decreased the damage of the additional attack.
    • Increased the Stamina consumption of the additional attack.
    • Slightly decreased the SP gains from the additional attack.

 

[Vella - Twin Swords]

  • Changed so that the motion of stabbing the ground does not display if you learned 'Gust Sting' skill.
  • Gain SP when the 'Active: Typhoon Slash' attack is successful.
  • Changed so that normal attacks can be quickly chained from 'Storm Step.'
  • Changed so that other actions can be quickly chained after a dash smash.
  • Changed so that 'Cross Stance' can be more quickly canceled.
  • Backlash
    • Changed so that you are not attacked by enemies for a brief time when you use the skill.
    • Changed so that it can be chained into other actions more quickly.
  • Deadly Storm
    • Hit count increases by 1 if it is at Rank A or higher.
  • Active: Gale Cutter
    • Changed so that it can also be activated after a Pure Double Cross.
    • Changed so that it attacks faster when used after Pure Cross Cut type skills.
    • Dash distance will be shorter if used after Pure Cross Cut type skills.

 

[Vella - Twin Chainblades]

  • Immediately recover some Stamina when 'Icebreaker' is successful.
  • Active: Blade Dance
    • Changed so that when using 'Active: Blade Dance,' you are not attacked by enemies immediately when the step-back motion starts.
  • Active: Glacial Strike
    • Changed so that the hit count increases and you can get Cold-Hearted up to 3 stacks.
    • Changed the button to activate during Hailstorm to the 'Grab' button.
    • Improved so that you can change the angle in air.

 

[Arisha - Spellwhip]

  • Breathless Rush
    • When all motions have stopped, the deductible speed of the skill has been reduced.
    • Changed so that only 2 stages are reduced when hit.
    • Reduced the amount decreased when all your Stamina has all been used up and are exhausted.
  • Prestissimo
    • Reduced Mana Shock duration to 5 seconds.
  • Marcato Rush
    • Slightly increased the attack hitbox range.
    • Increased SP and MP acquisition amount.
  • Stringendo Strike
    • Increased SP and MP acquisition amount.
  • Receding Interlude
    • Restores a small amount of Stamina when the attack is successful.
    • Retreat distance changes depending on when the skill has been activated.
    • Depending on your skill rank, the time you’re safe from the enemies’ attacks will be increased.
  • A Battuta
    • Slightly increased time given to block enemy attacks.
  • Active: Staccato Burst
    • Can now be activated during 'Stringendo Strike' and 'Receding Interlude.'
    • Increased the dash distance for the activation motion.
    • If you continuously attack after your landing, ‘Staccato Burst’ can be linked to the previous attack.
  • Active: Fierce Rondo
    • Depending on your skill rank, the time you’re safe from the enemies’ attacks will be increased.
    • Some Attack Speed is applied.
    • Damage increased.
    • Shortened the recharge period of when you can activate it during 'Marcato Rush.'
  • Active: Mana Capriccio
    • Damage increased.
  • Active: Inspiration
    • Immediately restores a large amount of Stamina when activated.
  • Active: Motivation
    • Immediately restores a portion of HP when activated.
    • Changed the running command after successful execution of 'A Battuta.'
  • Mana Transition
    • Rapid skill cancelation implemented.
  • Mana Dissonance
    • Increased the amount of MPs that can be absorbed through enemy projectiles.
  • Mana Agrément
    • Decreased the SP and MP acquisition amount.
  • Fixed the issue of 'Active: Motivation' faulty execution after consecutive successful 'A Battuta.'
  • Reverted the dash distance to its previous state for 'Accentato,' which is activated when 'Breathless Rush' is at stage 20.

 

[Grimden]

  • Shadow Ambush
    • The attack's base damage is increased, while Shadow Ambush's multiplier is decreased.
  • Increased SP acquisition for the overall actions.
  • Agile Strike
    • Changed so that 2 Stamina is consumed each time.
  • Dark Charge
    • Shadow Ambush damage for 'Mortal Arts' is greatly increased briefly after Dark Charge.
  • Kasana
    • Added a cooldown. It no longer uses the duration of 'Phantom Strider.'
    • Can be activated with the Smash button. In this case, it does not stop enemy movement.
    • Notification will be displayed if the conditions are met.
    • Changed so that it can only be activated if you have obtained the skill.
  • Active: Phantom Strider
    • Immediately restores all Stamina when activated.
  • Active: Spine Snap
    • Restores a small amount of Stamina when hit successfully.
  • Active: Cleave
    • Slightly increased the amount of Stamina restored if hit successfully.
  • Active: Million Daggers
    • Hit counts increased, thus increasing the damage.
  • Active: Lethal Crosscut
    • Improved so that you can change the charge direction when you activate it.
    • Damage increased.
  • Fixed the issue where the 'Misdirector' title conditions are not properly updated if you use 'Aerial Evasion' whilst you already have a clone.
  • Fixed so that if 'Decimation' skill is placed in the Quick Slot, it is properly activated with the requirement of 125 or more SP.
  • Slightly increased the time you can block with 'Occluded Soul.'
  • Some monsters will be excluded from being targeted with stage 3 Decimation.
    • Giant Havan (Memory of the Past), Neit (Sea of Reflection).

 

[Kai - Bow]

  • Slightly increased the Longbow arrow's hitbox range.
  • Sudden Critical
    • Improved so that when you aim for weak points and shoot the arrow, even just hitting the boss monster would do a great amount of damage.
    • Changed so that only 1 weak point would appear with Sudden Critical.
    • Changed so that the weak point would disappear immediately if Sudden Critical is successful.
    • Changed so that the damage number displays in yellow if Sudden Critical is successful.
    • Slightly decreased the damage when Sudden Critical is successful.
    • 'Arrow Storm Target' status effect occurs when Sudden Critical is successful, and it has been changed so that the Arrow Storm attack 'activated in place after dodging' is guided towards the boss monster.
    • Changed so that Sudden Critical does not apply to the following attacks.
      • Active: Arrow Storm
      • Active: Eagle Eye Assault
      • Active: Spear of Stigma
      • Secondary Weapon
  • Active: Dodge Grapple
    • When dodging immediately before Dodge Grapple ends, a longer 'Special Dodge' activates.
    • You can quickly dodge once more after 'Special Dodge.'
  • Active: Ricochet Shot
    • Changed so that when you fire Ricochet Shot with a Longbow, multiple arrows are fired and guided in a certain range towards the target in front.
    • Changed so that the arrows are guided with the following combo attacks as well.
      • Level 3 Magnum Combo
      • Arrow Storm Combo
  • Dodge
    • Slightly increased the invincibility phase when dodging.
  • Status Effect: Deft
    • Increased the duration for 'Deft' stage 2 to 15 seconds.
    • Increased the duration for 'Deft' stage 3 to 20 seconds.
  • Magnum
    • Changed the penetration count per Magnum's charge stage.
    • Magnum Stage 1: 3 times
    • Magnum Stage 2: 4 times
    • Magnum Stage 3: 5 times
    • Increased the speed of the arrow that can penetrate, and thus changed so that the consecutive attack count is increased when penetrating.
  • Bee Stinger
    • Changed the penetration count per Bee Stinger's charge stage.
    • Bee Stinger Stage 1: 3 times
    • Bee Stinger Stage 2: 4 times
    • Bee Stinger Stage 3: 5 times
    • Increased the speed of the arrow that can penetrate, and thus changed so that the consecutive attack count is increased when penetrating.

 

[Delia]

  • Falling Comet
    • Slightly increased the front attack range.
  • Rising Comet
    • Improved so that you can freely change directions during Rising Comet.
  • Active: Full Moon
    • Changed so that 'Active: Ion Thrust' can be chained from the finishing attack of Active: Full Moon.
    • Changed so that you can also chain 'Active: Ion Thrust' from the finishing attack of Full Moon when it is used after a successful 'Eclipse.'
  • Wild Star & Active: Wild Star
    • If you learned Wild Star Rank F or higher, you receive 'Vigor' level 1 status effect when you enter battles.
    • With successful Wild Star Lv. 4 or Active: Wild Star, the 'Vigor' status effect increases by 2 levels.
  • Changed so that if you learned Wild Star Rank F or higher, you receive 'Vigor' level 1 status effect even when you enter Royal Army, Onslaught, or PVP.
  • Active: Zenith
    • You will receive the new 'Perfectly Keen' status effect.
    • Changed so that you do not receive the 'Keen' status effect while you are in Zenith.
  • Reverted the cooldown to its previous state for 'Active: Cosmic Blitz' during Zenith.

 

[Evie - Staff]

  • The recovery for the following skills is increased.
    • Active: Healing Corona
    • Active: Regeneration
  • Active: Rage Conductor
    • Changed so that you do not go into to Focus Level 5 during the cooldown after you use 'Active: Rage Conductor.'
  • Increased the range of the following skills.
    • Active: Firebolt
    • Active: Lightning Bolt
    • Active: Lightning Wave
    • Active: Guided Lightning
    • Active: Ice Spear
    • Active: Fire Shock
  • Improved so that when magic collides with a destructible object, the object is destroyed and the magic goes through.
  • Improved so that incapacitated enemies do not collide with magic.
  • Fixed the issue where 'Lightning Wave' disappears after colliding with incapacitated enemies.
  • Changed the location of magic discharging from the 'Joyous Crook' staff.
  • Dev. Comment: Evie's 'Joyous Crook' staff had advantages on magic discharge distance over other staffs, and thus had higher utilization in Weapon Fusion. Through this revamp, we adjusted the balance by increasing the range for magic attacks and fixing the discharge distance for 'Joyous Crook'.

 

[Miri]

  • FieryChainswing
    • Slightly decreased the damage of 'Fiery Chainswing.'
  • Fixed the issue where the damage of 'Fiery Chainswing' was abnormally high in PvP matches.

 

[Lynn - Battleshade]

  • Fight and Flight
    • Slightly decreased the damage of 'Fight and Flight.'

 

[Hurk - Greatsword]

  • Execute
    • Increased the attack hitbox.
  • Massacre
    • When attacking with 'Massacre' while you have the Revenge status effect, we improved Revenge effects to apply up to the second hit, instead of only the first hit previously.
  • Active: Judgment
    • Increased damage.
    • Added a feature where you can recover Stamina when you successfully hit an enemy.
  • Transcendent
    • Reduces the amount of Max HP consumed per 1 Stamina by 2 for each rank.
  • Active: Ultimatum
    • Changed so that you can learn up to Rank 8.
    • Improved so that Critical hits can occur.
    • Increased the hitbox for the additional attack you can perform on a knocked-down enemy.
    • Reduced the knockdown chances for the additional attack you can perform on a knocked-down enemy. (Only applies to the additional attack.)
  • Fixed so that Revenge effects do not apply when you use 'Active: Terminus' while you have the Revenge status effect.

 

[Hurk - Teide]

  • Active: Bloodletting
    • SP consumption is reduced from 250 to 200.

 

[Sylas]

  • Active: Infinity Requiem
    • Increased the activation range for 'Active: Infinity Requiem.'

 

 

5. Improved Blind Rivals Tournament Rewards

  • Victory rewards have been changed to the followings:
    • Triumph Medal x5
    • AP 50 Capsule (Gift) x1
  • Changed so that you can get one of the following items from the top prize, 'Tournament Champion Box.'
    • Premium Enhancement Rune x1
    • Premium Armor Enhancement Rune (Gift) x1
    • Enhancement Rune (Gift) x1
    • Enchant Rune (Gift) x1
    • Premium Videk's Safeguard (Gift) x1
    • Videk's Safeguard (Gift) x2
    • Unbind Potion (Gift) x4
    • Mysterious Shard Grade 1 x1
    • Mysterious Shard Grade 2 x1
    • Abyssal Shard Grade 1 x1
    • Abyssal Shard Grade 2 x1
    • Intermediate Element Stone x2
    • Element Stone x2

 

 

6. Triumph Medal

  • Added the 'Damascus Steel (Binding)' to the [Rare Item Shop] of Rocheste Battlemaster.
  • It can be purchased with 220 'Triumph Medals', and there is no restriction on how many times the 'Damascus Steel (Binding)' can be purchased.

 

 

7. Redeemers

  • Added the [Redeemers Seal] which can be obtained via completing Redeemers battles.
    • You can obtain [1 Redeemers Seal] upon completing the Redeemers Battle when you've reached 100% progress.
    • When a character has reached 100% progress, it can obtain [1/2 Redeemers Seal] in addition if the 'Damage dealt with the boss' during Redeemers exceeds [20/35%]. (A total of 3 seals obtained if 35% damage is dealt.)
    • You can exchange the [Redeemers Seals] into 'Red Moon Brooch' and other various items at the Exchange Shop.

 

 

8. Royal Army Raid

  • Increased the minimum stats adjusted when departing for Royal Army Raids as below.
    • 'ATT & M.ATT' 21000 → 26000
    • 'DEF' 12000 → 15000
    • 'Max HP' 7000 → 9000

 

 

9. Merged Status Effects

  • Merged several status effects to address the inconvenience of having way too many status effects.

 

[Hot Spring Bath Soap]

  • Merged Rose Bath Soap, Matcha Bath Soap, and Honey Bath Soap.
  • The three bath soap effects can be obtained by using the 'Aromatic Bath Soap.'
  • The three bath soaps and the 'Aromatic Bath Soap' do not stack.
  • Notes: The usage priority for the bath soaps are from 3 types of Bath Soaps < Aromatic Bath Soap < 3 types of Fine Bath Soaps < Fine Aromatic Bath Soap.
  • Please be aware that using a Fine Bath Soap on a Hot Spring that already has an Aromatic Bath Soap applied will get rid of the effect of the Aromatic Bath Soap.
  • You can craft the Aromatic Bath Soap, Fine Aromatic Bath Soap items from Brynn.

 

[Campfire]

  • Merged the ATT Bonus and Armor Restoration effects, among the effects you receive while sitting nearby a campfire.

 

[Guild Campfire]

  • Merged the ATT Bonus and Armor Restoration effects, among the effects you receive while sitting nearby a Guild Campfire.
  • Merged the effects that can be purchased upon using the Superior Guild Campfire Kit into one 'Superior Guild Campfire Effects.'
  • Superior Guild Campfire Effects: Boss Reward +1, ATT & M. ATT +300, Critical +3, Additional Damage +100, ATT Limit Removal +100, and LUK +5.

 

[Durability Protection]

  • Merged Weapon Durability Protection, Armor Durability Protection, and Accessory Durability Protection.
  • All of the effects can be applied upon using the 'Equipment Durability Protection.'
  • The Equipment Durability Protection and the Weapon Stimulant cannot be used at the same time.
  • The Regular, Superior, Exquisite ranks are maintained.
  • You can craft the Equipment Durability Protection from Brynn.
  • According to the changes to the effects above, the below contents are changed.
    • Stopping the supply of 'Matcha, Rose, Honey Bath Soaps' and 'Fine Bath Soaps' currently being sold from the Daily Mission Exchange Shop and the Stall's Gold and Seal of Dedication Shops.
    • The 'Aromatic Bath Soap', and 'Fine Aromatic Bath Soaps' can be purchased from the Gold Shop at the Stall.
    • The 'Aromatic Bath Soap' can be purchased from the Seal of Dedication shop.
    • The 'Aromatic Bath Soap' can be purchased from the Daily Mission Exchange shop.
    • Stopping the supply of 'Matcha, Rose, Honey Bath Soaps' from the Secret Box 1, Secret Box 2, and Secret Box 3 items from the Warm Welcome shop.
    • Stopping the supply of 'Weapon, Armor, Accessory Durability Protection' of all grades from the Secret Box 1, Secret Box 2, and Secret Box 3 items from the Warm Welcome shop.
    • 'Aromatic Bath Soap', and 'Fine Aromatic Bath Soaps' can be obtained from the Secret Box 1, Secret Box 2, and Secret Box 3 items from the Warm Welcome shop.
    • 'Equipment Durability Protection' of all grades can be obtained from the Secret Box 1, Secret Box 2, and Secret Box 3 items from the Warm Welcome shop.

 

 

10. Onslaught

  • Fixed the issue where Kai, using Cross Gun, recognized monsters in Onslaught as normal monsters, and inflicted additional damage.
  • Fixed the issue where Delia could not use the skill 'Active: Zenith' in Onslaught.

 

 

11. Battle

[Malina]

  • Fixed the issue where you could not move quickly when moving to the next battle area during all of the battles in 'Ship Graveyard.'
  • Added a guide message for when all of the 'Hellspikes' have been destroyed during the 'Gates of Hell' battle.

 

[Donegal]

  • Fixed the issue where the magic was aimed at Dullahan's Soul first, when Evie equipping a Staff used the skill 'Active: Rage Conductor' during 'The Missing Soul' battle.

 

[Astera]

  • Fixed the issue where 'Claire' ended up spinning due to guard removal from the 'Accentato' skill of Arisha using a Spellwhip, during the 'Surprise Attack' Battle.
  • Improved so that when a character enters inside the body of 'Eternal Elchulus' during the 'Devil's Tower' battle, the character can still be visible.
  • Greatly reduced actions where 'Eternal Elchulus' moves to places where the character cannot enter, during the 'Devil's Tower' battle.
  • Fixed the issue where, while using a Campfire in the 'Devil's Tower' battle, party members become incapacitated when a party member completes the cutscene and moves to the battle area.
  • Fixed the issue where the camera goes inside the character's body if you press and hold the Move Forward key (W) when the cutscene ends in the 'Devil's Tower.'

 

[Etc.]

  • For the following battles, greatly increased the damage players can inflict while the boss monster is shielded.
    • 'Denizen of the Deep'
    • 'The Missing Soul'
  • Changed so that the pattern where 'Abomination' hangs on the ceiling happens 1 time for sure during the 'Denizen of the Deep' battle.

 

[Berbhe]

  • For the following battles, adjusted the number of areas you must move through to kill the boss and the difficulty.
    • 'Free Battle: Ben Chenner Entrance'
    • 'Free Battle: Ben Chenner Trailhead'
    • 'Free Battle: Ben Chenner Summit'
    • 'Free Battle: Lochlann Plains'
  • Adjusted the battle difficulty of 'Wood Elf Captain.'
  • Adjusted the battle difficulty of 'Enkidus.'
  • Adjusted the battle difficulty of 'Akadus.'
    • Reduced the number of attacks using traps in the battle area.
  • Adjusted the battle difficulty of 'Pestis.'
  • The 'Curse of Destruction' status effect will not occur when the following boss monsters appear.
    • Barchadus
    • Enkidus
    • Thantanus
    • Epidemius of Destruction

 

 

12. Guild House

  • Fixed the issue where you don't get returned to the Guild House after completing the battle if you've re-logged into the battle.
  • The feast buff you obtain from Guild Feast now gets applied to Redeemers battles as well.

 

 

13. Items

  • Added a note to the item descriptions for all 'Appearance Alteration Coupons', informing that all gloss levels applied to the character will disappear upon use.
  • Added a note informing that all gloss levels applied to the character will disappear upon use when you purchase the 'Appearance Alteration Coupon' from the Avatar Shop.
  • Fixed so that 'Neamhain's Odd Eye' is not obtained from the 'Box of Conviction: Redeemers.'
  • Removed the 'Airtight Cat Eyes (Any Character)' from [Gathering Essence Shop] of Shayla's Gathering Dungeon Event.
    • Please understand that the above items can no longer be obtained in the game.
  • Changed so that the previous crystal coupons can be sold to shops.
    • Previous crystal coupons, excluding the Bunny Crystal, can be sold to shops. (Frozen Crystal Coupon, Shadow Crystal Coupon, Magic Crystal Coupon, Reverse Crystal Coupon, and Divine Crystal Coupon.)
    • 2 AP can be obtained upon selling crystal coupons to the shop.

 

 

14. Convenience

  • Added a 'Character Display Limit' setting where you can adjust the number of characters displayed in town.
    • You can change it under Menu (Shortcut Key T) > Options > [Video] Tab > [Advanced] under 'Graphics Settings.'
  • Fixed the issue where the character sometimes does not display in town.

 

 

15. Misc

  • Fixed the issue with the Talent UI where items that will not increase your Crafting Proficiency will still display as if they will give you Proficiency after crafting.
  • Fixed the issue where 'PC Cafe Weapon Rental Notification' displays when you use VIP Service or VVIP Service, even when you are not logging in from PC Cafes.
  • Fixed the issue of remaining NX not updating immediately when you refund an item in Storage Chest > Cash tab's 'Temporary Storage Chest.'
  • Removed the devCAT logo from the initial screen when you run the client.
  • Dev. Comment: It has been 8 years since the development team left devCAT Studio and run the game as an independent development organization. We kept the logo so far as a respect to our initial affiliation. To have our identity as an independent development organization more clearly, we removed the logo. However, we have no plans to remove change the cat image of us the players have or the Strange Traveler contents in the game, as we believe these are already part of Vindictus.

 

 

16. Graphics

  • Fixed the issue where changing equipment shows the weapon again, even when you are in a state where the weapon should be invisible such as dancing or eating a Guild House feast.
  • Fixed the issue where the sleeves were stretched too much when Grimden equips the 'Special Balor Mail.'
  • Fixed the issue where the Dragonspine location is awkward when Miri is in certain poses in the Avatar Shop.
  • Fixed the issue where a black line appears when you equip the Special Cute Dino Hood.
  • Fixed the issue where the chest area looks like there is a hole when you equip the Special Cute Dino Upper Armor.