Ver. 3.41 Update Note

  • 1 day ago

 

Hello, this is the Vindictus team.

Below are the list of changes available after the version update of October 20th, 2026.

 

Table of Contents

1. Character Utility Improvements

  • Arisha-Spellwhip
  • Lann-Twin Spears
  • Latiya
  • Hurk-Greatsword
  • Karok-Cestus
  • Karok-Battle Pillar
  • Dan-ah
  • Sou

2. Character Damage Adjustment

  • Sou
  • Sylas
  • Arisha-Spellwhip

3. UI Improvements

  • General
  • Storage Chest
  • NX Storage Chest
  • Shared Storage
  • Equipment
  • Fuse Items
  • Misc.

4. Appearance Extraction

5. Items

6. Friend Menu

7. Server Optimization

8. Characters

9. Photo Mode

10. Friendship System

11. Emotes

12. Misc.

 

 

■ Character Utility Improvements


Arisha - Spellwhip

  • Equalized the number of transitional frames when you hold left-click on your mouse to maintain Stringendo Strike and when you click it repeatedly.
    • This will improve the difference in attack speed across different input methods.
  • Adjusted Stamina consumption per Stringendo Strike attack to 3.
  • Adjusted Crescendo and Prestissimo's Stamina consumption to the following values:

Rank

Crescendo

Prestissimo

Unlearned

14

-

F

13

15

E

12

15

D

11

14

C

10

14

B

9

14

A

8

13

  • If you attack an enemy when Breathless Rush is at Stage 20 by activating an enhanced Accentato with the Grab key, you'll restore 20 Stamina per 1 attack, max 60.
  • If you attack an enemy when Breathless Rush is at Stage 20 by activating Accentato with the Smash key, you'll restore 10 Stamina per 1 attack, max 30.
    • Added relevant details to the skill description.
  • Adjusted Accentato's cooldown Status Effect description:
    • Cannot remove enemy guard again for 1 minute. During this time, Stamina will not recover even when you activate an enhanced Accentato with the [Grab] key.
  • Mana Agrément's gesture and combo structure will take effect as follows.
    • Mana Agrément's dodge window, which would differ based on how the skill was cast, will now apply the same, regardless of casting method.
    • The Frame Info for Mana Agrément cast after successfully guarding against an enemy attack with A Battuta (Guard) is as follows.

Gesture Category

Frame Info

Total Length

0 - 215 frames

Dodge Window

0 - 43 frames

Attack

33 frames

  •  The Frame Info for Mana Agrément cast after Crescendo (Dodge), Accentato (cast with Breathless Rush below Stage 20), or Receding Interlude is as follows.

Gesture Category

Frame Info

Total Length

0 - 215 frames

Dodge Window

0 - 43 frames

Attack

33 frames

  •  The point at which you can combo Mana Agrément to another skill is now 29 frames faster.
  • Damage is the same as before. The character's facial expressions, visual effects, and audio have been adjusted to naturally correspond with the gesture changes.
  • These changes apply the same way to both normal and enhanced states.
  • Skill description tooltip and skill videos will be updated to reflect the character utility improvement changes.
  • When you successfully guard with A Battuta, a sound effect will now play to make clearer when a guard has been successful.

 

Lann - Twin Spears

  • Removed the Vulnerable status effect that was triggered when hit by an enemy while using Moon Splitter and Grand Hurricane.
  • You will obtain the new status effect Enhanced Lightning Fury when you attack an enemy with Moon Splitter.
    • The status effect Enhanced Lightning Fury stacks up to Stage 5. Each stage has a 3% Lightning Fury damage enhancement effect.
    • The status effect Enhanced Lightning Fury disappears when Lightning Fury lands a hit, and the effect is also removed if you are hit.
  • You will obtain the status effect Enhanced Moon Splitter when you hit an enemy with Lightning Fury.
    • The status effect Enhanced Moon Splitter has a 10% Moon Splitter damage enhancement effect.
    • It's maintained while you use Moon Splitter, but it will be removed if you're hit by an enemy or if you use another skill.
  • Hitting an enemy with a Critical Moon Splitter attack reduces the cooldown of Swift Fury by 1 second.
  • The frame window in which you can chain the third or fourth normal attack into Moon Splitter is now applied from frames 30 - 75.
  • Fixed an issue where the attack would be disrupted when repeatedly right-clicking Moon Splitter.
  • After using Spear Dash, you can chain into Active: Fury No. 7 starting from frame 18.
  • Fixed an issue where Blood Pact's duration would not refresh after hitting an enemy with Belclaire.
  • Skill description tooltips will be updated to reflect the character utility improvement changes.
  • Hero's Path gameplay info will be updated to reflect the character utility improvement changes.

 

Latiya

  • Throwing the Kuja at an enemy will not consume Stamina.
  • When you successfully land a hit on an enemy with the Kuja, Stamina is restored by 20.
  • Using Rhino Pierce (including additional attacks) does not consume Stamina.
  • When using Rhino Pierce and Rhino Pierce additional attacks, your character's movement distance slightly decreases.
  • When using the first attack of Active: Lion's Rage, 100 SP is consumed.
  • Successfully guarding with Crocodile Scales reduces the cooldown of Active: Lion's Rage by 1 second.
  • After a Rhino Rush attack that follows Crocodile Scales, adjusted the frame window available to chain a second normal attack to frame 115 and onward.
    • Added relevant details to the skill description.
  • Fixed an issue where after retaliating with Rhino Rush upon a successful guard, you had to re-cast starting from the first normal attack in order to chain Rhino Pierce or Grizzly Slash. You can now chain immediately from the second normal attack.
  • Skill description tooltips for Active: Lion's Rage will be updated to reflect the character utility improvement changes.
  • Hero's Path gameplay info will be updated to reflect the character utility improvement changes.

 

Hurk - Greatsword

  • When using Active: Blood Rampage, the current HP 50% reduction effect is replaced by a 30% increase in received damage status effect throughout the skill duration.
  • Fixed an issue where the Charge direction locks onto the boss monster when you use Active: Blood Rampage, Ultimatum, and Charge in succession.
  • When using Active: Execution, the Awakening status effect is not reset but decreases by 1 stage.
  • Attacking an enemy with the Blockade skill is included in the hit count required to increase the Awakening status effect's stage.
  • Expanded Crescent's and Full Moon's attack hitbox range length by approximately 15% and its width by approximately 11%.
  • Expanded Execute's attack hitbox range length by approximately 20% and its width by approximately 22%.
  • Increased Deflection's angle, and Deflection can now be used regardless of the boss's direction.
  • When the following attacks are successful, the camera will not be forcibly turned toward the boss.
    • Successful Deflection and Stonewall
    • Successful Smash attack toward enemies affected by the Onslaught effect
  • Skill description tooltips will be updated to reflect the character utility improvement changes.
  • Fixed an issue where the Impenetrable effect occasionally would not apply when you cast a Smash attack at the same time as the attack of an enemy with their weakness exposed.
  • Hero's Path gameplay info will be updated to reflect the character utility improvement changes.
  • Adjusted the SP required to use Deflection when the Stonewall effect is active to 80.
  • Adjusted the SP required to use the Active: Berserk skill to 350.

 

Karok - Cestus

  • Adjusted the Absorb Shock frame window that applies when using Active: Hurricane to last from the start of the skill to 67 frames.
  • Added Strong Blast (used after Sunday Punch and Pivot Strike) to the Full Force activation skills.

 

Karok - Battle Pillar

  • Fixed an issue where the Pillar Counter effect was not applied to the first Dropkick hit.
  • Fixed an issue where Active: Earthquake's damage was applied repeatedly when holding the TAB key to use Pillar Toss while casting Active: Earthquake.
  • Adjusted the Absorb Shock frame window that applies when using Dropkick to last from the start of the skill to 56 frames.
  • Adjusted the Absorb Shock frame window that applies when using Jumbo Pounce to last from the start of the skill to 65 frames.
  • Adjusted the frame to chain Dodge after using Jumbo Pounce to frame 65 and onward.
  • Adjusted the frames to chain Dodge after using Rhino Barrage, Bison Barrage, and Mammoth Barrage to after 60 frames from the start of the skill.
  • Using Beast Stance and transforming to Bison Stance or Mammoth Stance restores 10 Stamina.
  • Using Beast Stance and transforming to Rhino Stance restores 30 Stamina.
  • Removed the Barrage Blitz skill that is unlocked by reaching Barrage Rank A.
    • Following the removal of the Barrage Blitz skill, the current Barrage Rank A has been adjusted to Rank B, and the AP that you used to increase from Rank B to Rank A will be sent to your account mailbox.
    • The max rank of Barrage remains Rank A like before. You can use AP to increase it again.
    • Please note that items included in your account mailbox are bound to the character who claims them.
  • Skill description tooltips will be updated to reflect the character utility improvement changes.
  • Active: Earthquake's damage has increased by 30%.

 

Dan-Ah

  • When using Curse Breaker following Final Gate: Ascendance and Final Gate: Unleashed by using only the TAB key without any directional key inputs, the character's movement distance will be shortened.
    • When inputting the TAB key along with a directional key, the skill is activated with the same long distance as before.
  • Hitting an enemy with Curse Breaker reduces the cooldown of Soul Strike by 1 second.
  • Fixed an issue where dodge frames would not apply when using Curse Breaker without directional keys.
  • The Active: Mourning skill is applied in the following way:
    • Reduced charging stages to Stage 3, and Whirlwind's damage and MP recovery values upon landing a hit will increase as your charging stage increases.
    • Adjusted the speed at which Whirlwind advances to be 10% faster, and its attack count has been reduced to 1.
  • Changed the additional attack controls for Active: Purify Evil, and added a new additional attack as well.
    • Changed the trigger for the additional attack, previously activated by pressing the Smash button twice after the first hit, to pressing the Normal Attack button twice.
    • When inflicting an additional attack by pressing the Normal Attack button twice, the same gestures and damage as before will apply. The dodge window that applies per type of hit is as follows.

Category

Frames where Dodge Applies

First Hit

0 - 60 frames

First Additional Hit

0 - 53 frames

Second Additional Hit

0 - 50 frames

  • Upon pressing the Smash Attack button once after the first hit, a new additional attack activates featuring new gestures, visual effects, and audio, along with powerful damage. A dodge window is not applied to this additional attack.
  • Upon pressing the Smash Attack button once after the first hit, you can control your character's movement distance based on whether you input a directional key as the new additional attack activates.
  • When you press only the Smash Attack button once, move a short distance.
  • When you press the Smash Attack button once along with a directional key, move a long distance like before.
  • The MP recovery values per type of hit for Active: Purify Evil have been adjusted as follows.

Category

MP Recovery

First Hit

40 restored

First Additional Hit via Normal Attack button input

60 restored

Second Additional Hit via Normal Attack button input

60 restored

First Additional Hit via Smash Attack button input

60 restored

  •  The Final Gate: Sheathed (0-hit Smash) skill has been removed.
    • The following compensation for the skill removal will be sent to your account mailbox. Please note that items received in your account mailbox are bound to the character who claims them.

Items Sent

AP Capsule (equal to the amount used to increase skill ranks)

Waking Stone equipped to your skill x1

Erg Crystal Bundle Reward Box x1

Max Awakening Potion (equal to the amount used)

  •  Skill description tooltips will be updated to reflect the character utility improvement changes.
  • Improved visibility by adding a different visual effect to the final charging stage of Active: Mourning compared to the previous stages.
  • The sound effect that occurs when inflicting an additional attack with the Smash Attack button for Active: Purify Evil has been made clearer.
  • Fixed an issue where the Soul Tracer attack, cast after successfully blocking an enemy's attack, would intermittently fail to hit the enemy in Space Time Distortion battles.
  • Hero's Path gameplay info and skill videos will be updated to reflect the character utility improvement changes.

 

Sou

  • Adjusted the amount of applied Stamina recovery after landing a hit on an enemy with Active: Rise of Rebellions to the following values.

Category

Stamina Recovery

Odachi

90 restored

Kodachi

120 restored

 

 

■ Character Damage Adjustment


Sou

  • Increased the damage of the following skills by 5%.

Skill

Wanderer's Whim

Cyclone of Steel

Shattered Sky: Cloudbreak

Shattered Sky: Vagabond Dance

  • Increased the damage of the following skills by 7%.

Skill

Active: Rise of Rebellions

Active: Severing Strike

 

Sylas

  • Increased the damage of the Phantom Shard skill by 8%.
  • Increased the damage of the following skills by 10%.

Skill

Vision Trap

Active: Spectral Sting

Active: Phantasmic Slash

 

Arisha - Spellwhip

  • Increased the damage of the Accentato skill by 6%.
  • Increased the damage of the Active: Fierce Rondo skill by 10%.

 

 

■ UI Improvements


General

  • The Storage Chest has been separated into two features: Storage Chest and Equipment. Revamped the Storage Chest's overall UI and usability.
    • Following the revamp, UI and pop-up designs related to the Storage Chest/Equipment/Shared Storage and more have been updated.
    • Changed View Character Info and View Character Rankings Info UI to the revamped UI.
    • Added equipment shortcut keys to the Controls tab in the Options Window. Removed the Discard shortcut key.
  • Changed the sorting rules for Storage Chest items.
    • Equipped items will be prioritized and sorted in the order of your Equip tabs.
    • The sorting values have changed based on the item's category, so frequently used or important items now take higher sorting priority.
  • Updated the images and descriptions in Help, Play Guide, Hero's Leap, etc. based on the revamped UI.
  • Added a guide for mouse wheel controls to the scroll-based page-switching UI that appears when using search and filters in the NX, Outfit & Appearance, and Normal tabs.
  • Adjusted the order of the icon buttons at the bottom right corner of the Outfit & Appearance and Normal tabs according to usage frequency, in this order: Dismantling, Lock, Discard.
  • The Sort feature's cooldown pop-up immediately displays when you click the Sort button.
  • The Storage Chest's Help UI tooltip info has been updated following the revamp.
  • You can now set storage settings for the left and right sides of the Storage Chest from the Storage Chest settings.
    • The simplified Storage Chest UI has changed according to these updates.
  • The following convenience features have been added within the Storage Chest settings.
    • Apply Tradability Filter for Marketplace Listings
    • Open Shared Storage on Left
    • The updated settings will apply after you close the Storage Chest and load it again.
  • An info tooltip will now appear when you hover your mouse over buttons within the Storage Chest, which were previously indicated only by icons.
  • The TAB shortcut key will be disabled from the Storage Chest UI.
  • When you delete expired items, a confirmation text will pop up.

 

Storage Chest

  • The quantity and capacity of the Storage Chest will apply as follows.

Category

Quantity

Total Number of Storage Chests

5

Capacity per 1 Storage Chest

96 spaces

  • A new Item Dismantling button allows you to dismantle items from the Storage Chest.
  • The Storage Chest's filter feature has been improved.
    • Category filters (Equipment/Consumable/Materials/Box, etc.) and property filters (Tradable/Account Shareable/Bound to Character) can be freely combined and viewed. They can be used along with the Search feature.
    • The Search feature can be used directly from the Storage Chest UI.
    • Entering the Marketplace → Sale Listed tab will now automatically filter by tradable items in the Storage Chest.
    • Incorrect filter categories for certain items have been fixed.
  • Locks will no longer be consumed when locking items.
    • Sales of Item Locks at the Stall have been suspended following the change to the Item Locking feature.
  • The Discard Item feature has been removed from the menu (T), and a Discard Item button has been added to the Storage Chest.
  • Improved the warning for expiring items.
    • A clock icon will now display in slots for items with an expiration.
    • Double-clicking the item from the Expiring Items pop-up will bring you to the relevant location.
    • If there are expiring items, they will be indicated with a red circle instead of blinking icons.
  • The maximum number of items that can be stored in a single slot within the Storage Chest has been expanded to 9,999.
  • The following limited-time Storage Chest Expansion Tickets that you owned from before this update have all changed to Storage Chest Expansion Tickets (Permanent) according to the Storage Chest expansion.
    • If you already have 5 or more Storage Chest expansions before the update, you cannot use Storage Chest Expansion Tickets after this update.

Item

Storage Chest Expansion Ticket (10 Days)

Storage Chest Expansion Ticket (15 Days)

Storage Chest Expansion Ticket (30 Days)

Storage Chest Expansion Ticket (60 Days)

Storage Chest Expansion Ticket (90 Days)

Storage Chest Expansion Ticket (180 Days)

Storage Chest Expansion Ticket (500 Days)

Storage Chest Expansion Ticket (5 Days, Gift)

Storage Chest Expansion Ticket (7 Days, Gift)

Storage Chest Expansion Ticket (10 Days, Gift)

Storage Chest Expansion Ticket (30 Days, Gift)

Storage Chest Expansion Ticket (100 Days, Gift)

Storage Chest Expansion Ticket (180 Days, Gift)

Storage Chest Expansion Ticket (500 Days, Gift)

  • The tradability of the Storage Chest Expansion Tickets (Permanent) sold at the Supply Depot, as well as paid Storage Chest Expansion Tickets that you already own, has also changed from Bound to Character to Account Shareable.
    • However, the tradability of Storage Chest Expansion Tickets (Gift) distributed from events will not change.
  • Added shortcut key settings for both the Storage Chest and Equipment UI.
    • You can assign the Storage Chest + Equipment shortcut key at Options > Key Bindings > Interface.
    • When you use the shortcut key, you can open both the Storage Chest and Equipment UI. If either of the UI is already open, the UI that is not open will be loaded.
  • When you open the Equipment UI while the Storage Chest is open, the right Equipment UI tab will now display according to the currently selected Storage Chest tab.
    • The Normal tab from the Equipment UI will now display in the Normal Storage Chest.
    • The NX/Outfit tabs from the Equipment UI will now display in the NX or Outfit & Appearance Storage Chests.
  • The simplified Storage Chest's name will now be specified according to the current Storage Chest type.
    • They will be specified as follows: Normal Storage Chest, NX Storage Chest, or Outfit & Appearance Storage Chest.
  • You can now use the mouse wheel to switch pages in certain areas of the Storage Chest UI.
    • When you hover over areas where you can switch pages with the mouse wheel, a mouse wheel cursor will now display.
  • When moving items from the Storage Chest to the simplified Storage Chest with the Ctrl + right-click shortcut key, the item will now stack with any identical ones.

 

NX Storage Chest

  • In the NX Storage Chest, Outfit and Appearance items will now be separated into the Outfit & Appearance tab.
    • When first logging in with your character after the revamp, items are automatically separated, and the NX Storage Chest's storage numbers and details of items stored within those storages are saved.
    • Right-clicking the page indicator in the NX or Outfit & Appearance tab allows you to open the simplified Storage Chest for that respective tab.
    • Outfit Dismantling can also be accessed from the Outfit & Appearance tab.
  • Added the See All Outfits feature.
    • The See All Outfits feature can be used from the Outfit & Appearance → Filter function.
    • You can view the outfits you own by set. They will display even if you own only 1 of the set's contents.
    • In the See All Outfits UI, if you only have a certain part of a set outfit, a frame to indicate the part's grade will not display around the part you don't own.
    • Right-click the box to wear the entire set. Right-click on contents to equip a single part.
    • Contents you own multiples of will display the total you own. Left-click to view further details for items you own.
  • Added a feature to change Storage Chest settings to the NX Storage Chest and Outfit & Appearance tab.
    • You can change and save up to 5 settings of the NX Storage Chest and Outfit & Appearance tab's Storage Chest.
  • Added a Load Appearance button to the Outfit & Appearance tab UI.

 

Shared Storage

  • The quantity and capacity of the Shared Storage will apply as follows.

Category

Quantity

Total Number of Shared Storage

3

Capacity per each Shared Storage

40 spaces

  •  Removed the story completion requirements for Shared Storage. Only level restrictions still apply.
    • Removed the story Account: [Shared Storage] A Gift for Being Awesome.
  • While the Shared Storage UI is open, press Shift + right-click the items in the Storage Chest to move them.
  • When moving items from the Storage Chest to the Shared Storage with the Shift + right-click shortcut key, the item will now stack with any identical ones in the Shared Storage.
  • You can now use the mouse wheel to switch pages in certain areas of the Shared Storage UI.
    • When you hover over areas where you can switch pages with the mouse wheel, a mouse wheel cursor will now display.

 

Equipment

  • Added new Equipment UI where you can equip and view equipment items.
    • Use the B shortcut key to open. You can also load it via the Equipment icon from the bottom left of the HUD or the menu (T).
    • The default shortcut key (B) will apply to new characters. Existing characters can assign shortcut keys from the Options Window → Key Bindings → Interface tab.
    • When you call up the Equipment UI, your character's main stats info will also be displayed.
  • There are no longer level restrictions or VVIP requirements to expand the equipment tab.
    • You can now load the appearance slots saved in the Wardrobe to the Equipment UI.
    • However, please note that you may only save outfits and appearances from the Wardrobe.
    • Quick-change buttons 1-9 are now available. You can use them immediately if you own an expansion ticket.
    • Epaulet and badge slots are separated into NX slots. If you already own the same badge item, you can extend its duration using the Extension button.
  • Improvements were made so that once you finish a Battle Circuit, you can change the Equip tab slots from the Equipment UI before you fight your next battle.

 

Fuse Items

  • The design of the Fuse Items → Infusion UI has been updated, and its usability has been improved.
  • The design of the Fuse Items → Remove Appearance UI has been updated, and its usability has been improved.
  • The number of Runes you own will now display in Fuse Items → Select Rune UI.

 

Misc.

  • When you select an item to dismantle from the Item Dismantling UI, you can now preview the expected dismantling results.
  • A Rune category has been added to the Craft UI where you can craft items through NPCs.
  • The order in which stats are displayed within the character stats UI will apply as follows.

Left-Side UI Order

Right-Side UI Order

Attack

Defense

Critical Resistance

Critical Damage

Attack Speed

Critical Rate

Balance

Defense Penetration

Additional Damage

Destruction

 

 

■ Appearance Extraction


  • Appearance Extraction Runes and Premium Appearance Extraction Runes, which are required for appearance extraction, have been added to the Supply Depot.
  • You can perform Appearance Extraction from the Fuse Items → Appearance Extraction UI.
    • You can use Appearance Extraction Runes or Premium Appearance Extraction Runes to extract from head, chest, leg, foot, or hand armor with an appearance applied.
    • When you perform Appearance Extraction, the equipment's stats, Enchant, Power Infusion, Durability, Quality, and tradability info are preserved.
    • However, any Bind levels that were gained through Infusion will be reset.
    • Extraction succeeds 100% of the time. Extracting an appearance creates an Appearance Scroll, which saves the applied appearance model and dyed color parts.
    • The created Appearance Scroll can be listed in an Appearance Item Slot as materials via Fuse Items → Infusion UI. If Infusion is successful, the Appearance Scroll will be consumed.
    • The scroll you get by using an Appearance Extraction Rune is obtained as moveable to Shared Storage. Scrolls you get by using a Premium Appearance Extraction Rune are obtained as fully tradable once.
  • In the Marketplace, you can now search the name of the appearance contained in the Appearance Scroll.

 

 

■ Items


  • Added an Empty AP 10,000 Capsule that's required to turn your AP into an AP Capsule.
    • This item can be purchased from Brynn at the Magic Laboratory. You can use this item to craft an AP Capsule that's Account Shareable.
    • You can use the item when you own at least 20,000 AP. Crafting a single AP 10,000 Capsule consumes 20,000 AP.
    • (Example) When you use 2 Empty AP 10,000 Capsules, you will consume 40,000 AP. You will receive 2 AP 10,000 Capsules that are Account Shareable.
  • Fixed an issue where you could not sell an expired Enchant Scroll by right-clicking.
  • You can right-click the following Magic Power items to open the Magic Power Infusion UI.

Item

Magic Power: Hall of Fallen Knights

Magic Power: The Watcher's Temple

Magic Power: Usurper's Throne

  • The maximum amount of seals you can own has been adjusted as follows.

Seal

Max Quantity

Seal of Bravery

1,500

Ardri Seal

1,500

Honor Medal

1,500

Shadow's Seal

1,000

  • If the number of seals you own exceeds the new max quantity adjusted during this update, the excess amount will be removed and sent to your character's mailbox.
  • If you own excess Seals of Bravery, you will get a Seal of Bravery x100 Box.
  • However, please note that when opening the box, you will not receive more than the maximum quantity you can own.
  • (Example) If you use a Seal of Bravery x100 Box when you own 1,401 or more Seals of Bravery, you will not receive the amount that exceeds the max quantity you can own.

 

  • The seals' tooltip notes have changed according to the adjustments made to the seal max quantities.

 

 

■ Friend Menu


  • A Cairde Friends feature has been added.
    • The Cairde Friends feature is where you can make friends with a Cairde (account), rather than with a character.
    • If you make a Cairde Friend, the other player's online/offline status refreshes in real time, so you can more conveniently check your friends' statuses.
    • When you become Cairde Friends, any existing character friend relationships between the two Cairde will be consolidated into a single Cairde Friend relationship.
    • If you don't want to be someone's Cairde Friend, you can uncheck the box from the Friend Invite screen and request to be character friends like before.
    • Cairde Friends are displayed along with the Cairde name and the name of the character that's currently online.
    • If they are offline, only their Cairde name will display.
  • Added Cairde Friend Invite to the menu that appears when you right-click on a character name.
    • To someone who is already a character friend, you can request to be Cairde Friends via Cairde Friend Invite from that menu.
    • To someone who is not a character friend, you can use the existing Friend Invite feature to request to be Cairde Friends.
  • Added View Cairde to the menu that appears when you right-click on a character name.
    • Click the View Cairde button to see the info of the Cairde that the character belongs to.
  • Cairde Friends can write notes as a Cairde, not per character.
  • A Favorites feature has been added where you can pin frequently checked friends at the top of the list.
    • Favorites are indicated by a star shape within the UI.
  • Menu, terminology, pop-up, guides, etc. have been updated according to the added changes to Cairde Friends.
  • Even when a Cairde Friend deletes their membership, they are not removed from your friends list.

 

 

■ Server Optimization


  • Optimized the way the Event Notifications system processes finished events while the game connects.
  • Improved the server's processing method when you enter the game after selecting a character.
  • Improved the server's processing method when you defeat monsters during battle.

 

 

■ Characters


  • Fixed an issue where Sanyaa's Dance Partner visual effects wouldn't be controlled by the video option's Effects - Player settings.

 

 

■ Photo Mode


  • You can capture video with the Scroll Lock button when you use Photo Mode.
    • You can change the video capture shortcut key from Options Window → Key Bindings → Other tab.

 

 

■ Friendship System


  • Implemented Ally and Close Ally for Lumielle.
    • You can earn Ally and Close Ally with Lumielle.
    • Added dialogue related to your bond with Lumielle.
    • Upon earning the ranks Ally and Close Ally, Lumielle will become less fatigued, and her Power Stance duration will last longer.
    • Added Lumielle's Friendship achievements for the Ally and Close Ally ranks.
    • Confidant and Destined for Lumielle will be added at a later date.

 

 

■ Emotes


  • Added Gremlin's Checkered Flag Check-In Season 14 reward, the Street Food Stall emote. You can view it via the emote pop-up (J).
  • Added 24 new emotes voiced by Lumielle.
    • These emotes can be acquired at the Friendship Seal Exchange Shop.

 

 

■ Misc.


  • Fixed an issue where the client would crash when you put together and wore certain outfits with Dan-Ah.
  • Improved the slight difference in skin color of Lumielle's face and neck.
  • Fixed a typo in the description tooltip for the emote Calia Voice: Goodbye.
  • In the product description for the Storage Chest Expansion Ticket (Permanent) sold in the Supply Depot, changed the details regarding Bound to Character and the maximum expansion count.
  • Fixed an issue where there were multiple spaces in parts of the text for the Special Radiant Princess Set outfit tooltip.
  • Fixed an issue where informative text was missing in the outfit tooltip for Special All Curves/Regular Low-Rise Crush Slim Jeans.
  • Fixed an issue where the graphics on the chest area would be distorted once the post-processing MXAO feature activated after equipping the Special All Curves+/All Curves Guardian Elf Top.
  • Fixed an issue where all controls would be reset intermittently when using Photo Mode.
  • Fixed an issue where equipping an outfit with high heels and using the DJ Table object would make the high heels appear buried in the ground.
  • Fixed an issue where emote sound effects could not be heard by other characters when using the emotes DJ and Pep Rally.
  • Fixed an issue where character images were not updated to their latest versions from the Hero Selection UI displayed during the Friendship story tutorials when played with certain characters.
  • Fixed an issue where dyeing the Special Bloody Thunder Helm's color part 2 to a black shade would display as a gray color.
  • Fixed an issue where the graphics would distort when wearing the Special All Curves+/All Curves/Regular Yin-Yang Harmony Top and Bottom together with foot parts from other outfits.
  • Fixed an issue where the mouse input intermittently would not register in certain situations when using the Keyboard + Mouse Control Preset.
  • When using Quick Character Change, fixed an issue where the controls from the options for the new character were incorrectly shown as the control presets of the previous character.
  • Fixed an issue where mission rewards that were completed but not claimed before the end of the Hero's Leap were not sent to the mailbox.

 

 

We will always strive to do our best and provide you with the best Vindictus experience that we can.

Thank you!