
Hello, this is the Vindictus team.
Below are the list of changes available after the version update on September 23rd, 2025.
Table of Contents
|
1. Character Utility Improvements
2. Skill Damage Adjustments
3. Wardrobe 4. Mileage System 5. Other Changes
6. Misc. |
1. Character Utility Improvements
Fiona - Common
- Improved the appearance of the character's face.
- You can read more about these improvements in the Developer's Notes. [Go to Developer's Notes]
- Due to the makeup improvements, you will no longer be able to use the makeup you had previously equipped.
- You will be able to craft a "Fiona Makeup Coupon" via Quick Crafting by right-clicking on the item.
- The eyebrow improvements may slightly change the type and shape of your existing eyebrows.
- Players who wish to change them will be able to earn a "Premium Appearance Alteration Coupon" in the upcoming event.
- With the addition of the new hair, mole, and scar, players who had Fiona before the appearance improvement update will receive a "Fiona Appearance Revamp Celebration Reward" in the mail.
- The contents of the reward are as follows.
|
Item Name |
Item Characteristics |
|
Shield Maiden Braids |
Bound to Character |
|
Hair Color Change Coupon (Binding) |
Bound to Character |
|
Fiona's Mole |
Bound to Character |
|
Fiona's Scar |
Bound to Character |
- Added the new status effect "Retribution" to the "Active: Taunt" skill.
- While the status effect "Retribution" is active, you gain 1 stage for each successful "Shield Deflection."
- The status effect "Retribution" increases your final damage by 3% per stage, up to a maximum of 5 stages (final damage increased by 15%).
- The status effect "Retribution" lasts for the duration of the "Taunt" effect, and disappears when the status effect "Taunt" ends.
- Modified the effect duration for "Active: Taunt" to be as follows.
|
Rank |
Previous |
Modified |
|
F |
12s |
12s |
|
E |
14s |
13s |
|
D |
16s |
14s |
|
C |
18s |
15s |
|
B |
20s |
16s |
|
A |
22s |
17s |
|
9 |
24s |
18s |
|
8 |
26s |
19s |
|
7 |
28s |
20s |
|
6 |
30s |
20s |
- Added an effect where hitting an enemy with "Stigma Hammer" while equipped with a Large Shield will increase the duration of the status effect "Taunt" by 5 seconds.
- The duration can be increased up to four times (for a total increase of 20 seconds).
- Changed the "Active: Taunt" skill usage condition from "Available in normal raids" to "Available in all battles."
- Hitting an enemy with "Active: Taunt" triggers the status effect "Taunt" and instantly grants you 1 stage of the status effect "Retribution."
- Added remaining duration to the status effect "Retribution" UI.
- While the status effect "Taunt" is active, hitting an enemy with Stigma Hammer while equipped with a Large Shield restores 100 SP.
- Hitting an enemy with "Stigma Hammer" while equipped with a Large Shield will increase the duration of the status effect "Taunt" and the status effect "Retribution" by 5 seconds each.
- The duration of the status effect "Retribution" can also be increased up to four times (for a total increase of 20 seconds).
- Adjusted the tooltip description for the "Active: Taunt" skill to match the changes above.
- Added new attack skill "Active: Taunt Strike."
- This skill is a leap into the air followed by a slam into the ground, hitting enemies and attracting their attention for a short time.
- "Active: Taunt Strike" also grants the "Taunt" effect when used, but the duration does not change with skill rank and is fixed at 5 seconds.
- In this state, you cannot gain the "Retribution" status effect from a successful "Shield Deflection."
- While the "Taunt" status effect gained from using the 'Active: Taunt' skill is active, using "Active: Taunt Strike" does not remove or renew the existing "Taunt" effect.
- Changed the Smash enhancement effect that is applied on a successful "Active: Shield Deflection" to not apply to "Active: Shield Bash."
- Changed "Active: Shield Deflection" so that even if you fail to deflect, you can still chain into a normal attack, smash attack, or active skill after 60 frames.
- Adjusted "Active: Shield Enhancement" and "Active: Tireless" SP consumption from 250 to 100 SP.
- Changed "Heavy Stander Counter" so that it can chain after the third hit of a normal attack after a successful attack.
- "Shield Mastery Rank 9" and "Large Shield Mastery" can now be learned without completing the Story "Skill Challenge: Shield Mastery."
- Fixed "Active: Iron Defense" so that it no longer consumes SP when used.
- Changed the skill so that it cannot have "Waking Stone: Efficient SP" applied, as the skill's SP consumption has been removed.
- If the skill currently has the "Efficient SP" Waking Stone applied, the applied Waking Stone will be changed to Efficient SP (30) and the "awakening failure" state.
- It will be changed to an "awakening failure" state to prevent the skill's max awakening info from being removed if the skill's Waking Stone info is also removed.
- Also changed the lowest rank's Efficient SP (30) so that there is no limit for applicable ranks if you switch to a different Skill Awakening Stone in the future.
- Based on the changes above, the following rewards will be distributed via mail to players who meet the distribution criteria below.
|
Item Name |
Quantity |
Tradability |
|
The "Waking Stone: Efficient SP" that was applied |
x1 |
Bound to Character |
|
Skill Awakening Assuring Erg (40%) |
x2 |
Bound to Character |
|
Skill Awakening Assuring Erg (20%) |
x1 |
Bound to Character |
|
Skill Awakening Delimiter Erg (60%) |
x1 |
Bound to Character |
- Changed "Honeybee Sting" and "Rose Thorns" (0-hit smash) to not apply the "Shield Deflection" status effect when used without charging.
- Using "Honeybee Sting" and "Rose Thorns" after charging will continue to apply the "Shield Deflection" status effect as before.
- Modified the "Active: Shield Charge" skill to have critical applied.
-
Revised tooltip descriptions so that skills can align with the character utility improvements.
Fiona - Longsword
- Modified the additional attack frame length for "Amaranth Kick" from 160 frames to 100 frames.
- Modified the additional attack of "Amaranth Kick" so that the start of the attack hitbox is now at 23 frames instead of 29 frames.
- Modified the additional attack of "Amaranth Kick" to consume 6 STA instead of 17 STA at max rank.
- Changed the "50 SP recovery effect" to "50 STA recovery effect" when "Amaranth Kick" additional attack hits.
- Modified the point at which an "Amaranth Kick" additional attack can be chained to a guard action from "after 54 frames" to "after 40 frames."
- Modified the point at which an "Amaranth Kick" additional attack can be chained to "Active: Shield Dash," activated by using the kick button, from "after 55 frames" to "after 41 frames."
- Increased the damage of "Ivy Sweep" by 7%.
- "Ivy Sweep" recovers 25 SP and 25 STA on successful hits.
- Increased the damage of counterattacks used after "Active: Shield Enhancement" by 6%.
- Increased the damage of "Active: Focal Point" by 5%.
Vella
-
Modified the duration of Cross Stance from "72 frames" to "42 frames" at max rank.
2. Skill Damage Adjustment
Hurk - Greatsword
- Increased the damage of "Crescent" by 10%.
- Increased the damage of "Full Moon" by 6%.
Letty
- Increased the damage of "Kradie Blast" by 20%.
- Increased the damage of the following skills by 10%.
|
Skill Name |
|
Active: Letty Bomba |
|
Normal Attack |
|
Smash Attack |
Evie - Staff
- Increased the damage of the following skills by 11%.
|
Skill Name |
|
Active: Guided Lightning |
|
Active: Lightning Wave |
|
Active: Lightning Bolt |
|
Active: Ice Blow |
|
Active: Ice Spear |
|
Active: Fire Shock |
|
Active: Fire Storm |
|
Active: Firebolt |
|
Fire Mastery |
|
Active: Rage Conductor |
Delia
- Increased the damage of the following skills by 11%.
|
Skill Name |
|
Rising Comet |
|
Falling Comet |
|
Rings of Saturn |
|
Active: Ion Thrust |
|
Active: Full Moon's Finisher Attack Damage |
Danah
- Increased the damage of the following skills by 9%.
|
Skill Name |
|
Final Gate: Ascendance |
|
Final Gate: Unleashed |
|
Curse Breaker |
- Increased the damage of the following skills by 10%.
|
Skill Name |
|
Soul Tracer |
|
Active: Penitent Slash |
|
Active: Ritual of Ending |
- Increased the damage of the following skills by 15%.
|
Skill Name |
|
Final Gate: Purge |
|
Final Gate: Vanquisher |
|
Soul Strike |
|
Fickle Fate |
|
Curse Breaker |
Lann - Twin Spears
- Increased the damage of "Moon Splitter" by 5%.
- Increased the damage of the following skills by 8%.
- The adjustments will not be applied to skills used while equipped with "Twin Swords."
|
Skill Name |
|
Gliding Fury |
|
Lightning Fury |
|
Active: Fury No. 7 |
3. Wardrobe
- Added new outfits and hair to the Wardrobe that can be exchanged in the upcoming Mileage Exchange Shop.
- Fiona has new hair and makeup available for purchase.
New Hair
|
Item Name |
Price |
|
Shield Maiden Braids |
1,590 NX / Airgead (30 Days) 4,300 NX / Airgead (Permanent) |
New Makeup
|
Item Name |
Price |
|
Freckles Makeup |
990 NX / Airgead (30 Days) 2,500 NX / Airgead (Permanent) |
|
Seductive Makeup |
990 NX / Airgead (30 Days) 2,500 NX / Airgead (Permanent) |
|
Sexy Makeup |
990 NX / Airgead (30 Days) 2,500 NX / Airgead (Permanent) |
|
Foxy Makeup |
990 NX / Airgead (30 Days) 2,500 NX / Airgead (Permanent) |
|
Smokey Makeup |
990 NX / Airgead (30 Days) 2,500 NX / Airgead (Permanent) |
|
Sultry Makeup |
990 NX / Airgead (30 Days) 2,500 NX / Airgead (Permanent) |
4. Mileage System
- Added the Mileage Shop.
- For more information, including mileage accumulation criteria and exchangeable products, please check the following event page. [Go to Event Page]
- Added a component to the "Supply Depot" UI where you can check how much Mileage you have.
- Added the "Mileage Accumulation Icon" to products that are available for sale in the "Supply Depot" and "Wardrobe" that are eligible for Mileage accumulation.
- Added Mileage accumulation information to the bottom of the "Supply Depot" and "Wardrobe" purchase/payment windows.
- Added Mileage accumulation information to various UIs where products able to accumulate Mileage can be purchased.
- NX prices for items available from the supply depot will be changed.
- Items with prices that cause decimal points when transfered to Mileage(under tens digit) will be rounded down.
- Temporal items available for purchase from the wardrobe are not subject to this change, and Mileage accumulation of these items will still be rounded down.
5. Other Changes
Expertise
- Added a text input method to the "Confirm Crafting" pop-up that appears when using enchanted equipment as a crafting material without using an Extraction Rune to prevent mistakes.
- Added the same text input method for both crafting and crafting requests.
Items
- Modified the "Comrade Destiny Box" item tooltip as shown below.
- (Previous) An airtight box full of happy helpers. Right-click to claim one of the comrades below.
- (Changed) A box full of happy helpers. Right-click to claim one of the comrades below.
- Removed [NX Reward] from the names of the "Outfit Destiny Box" and "Wings" items earned from previous NX Reward Events and replaced them with [Mileage].
Battle
- Fixed an issue where "Lucian's" name is incorrectly displayed when the "Alt" key is pressed during the cutscene at the start of the "Unjust Cathedral" battle.
- Fixed an issue where the wings on "Macha's" back appear abnormally in the cutscene that plays at the start of the "Red Stigma" battle.
- Fixed an issue where "Comrade: Jordra" would intermittently disappear during combat.
- Fixed an issue that caused the status effect UI to be intermittently blank during combat.
- During the Royal Army Battle "Frosted Omen," the following attacks used by "Ancient Stribog" will now have 50% less movement distance and slightly longer cooldowns than before.
- "Ancient Stribog" pattern where it jumps backwards, lands, and attacks
- "Ancient Stribog" pattern where it lunges forward and attacks once
- "Ancient Stribog" pattern where it lunges forward and attacks twice consecutively
- "Ancient Stribog" pattern where it attacks with an upward thrust, followed by a downward thrust
- During the Royal Army Battle "Frosted Omen," the following attacks used by "Ancient Stribog" will now have cooldowns twice as long as before.
- "Ancient Stribog" pattern where it roars and deals damage to the area around it
- "Ancient Stribog" pattern where it breathes out in front of it and attacks
Redeemers
- Changed the condition to earn [Full Force] from the battles "Sea of Reflection," "Dark Side of the Moon," "Tempering the Sword" and "Tree of Life" from completing the battles 30 times to 5 times.
- If a character has completed 5 or more battles previously, then they can immediately use Full Force.
- Changing the number of battles that need to be completed to earn Redeemers Seals and Mission Seals from 30 to 5.
- Redeemers-related changes will be added to the play guide's "Guide Missions" descriptions and Help descriptions.
Story
- Fixed an issue where the "Artisan's Stone" could not be obtained in the "Unjust Cathedral" battle during the "High Expertise Artisan" story.
- Fixed an issue where some characters using "Jumping Potion" were unable to obtain the "High Expertise Artisan" story.
4. Misc.
- Fixed an issue where the graphics on the cape part appeared broken when a character was moving while wearing the "Special Nordic Prime Set."
- Fixed an issue where the graphics appeared broken when Lynn's "Pointy Twin Tails" and the "Noblesse Helm" were equipped together.
- Fixed an issue where the graphics on the arms appeared broken when striking certain poses after equipping the "Special Mystic Mage Set."
- Fixed an issue where the graphics on the boots appeared broken when the "Special Nordic Prime Greaves" and "Special Nordic Prime Boots" were equipped together on certain characters.
- Fixed an issue where the head part appeared hollow when equipping the "Special Nordic Prime Helm" on certain characters.
- Fixed an issue with Grimden's "Bandage Inner Armor" outfit icon displayed the wrong colors.
- Fixed an issue with Grimden's "Bandage Inner Armor" outfit tooltip not displaying RGB information.
- Fixed an issue where Achel's "Beach Party Inner Armor" outfit had a different color than other male characters.
- Fixed an issue where mouse scrolling did not work on the character selection screen when "Options → Video → Advanced → UI Size" was set to 120%.
- Fixed an issue where dyeing Fusion Eriu Auxiliary Equipment would not reflect the color correctly.
- Fixed an issue where Evie's head being adjusted to be slightly smaller caused her to look awkward in certain situations.
- Fixed an issue where when "Arisha" smiles, the shape of her mouth looked awkward.
- Fixed an issue where the ends of "Tessa's" hair looked awkward when equipping the "Cygne Rouge" hair.
- Fixed an issue where toggling "Hide Other Players' Mini-Windows" in "Options → Video → Advanced → Hide Mini" would reset the setting in certain situations.
We will always strive to do our best and provide you with the best Vindictus experience that we can.
Thank you!